/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.appsimobile.appsii.module.avatar; import android.content.res.Resources; import android.content.res.TypedArray; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.ColorFilter; import android.graphics.Paint; import android.graphics.Paint.Align; import android.graphics.Rect; import android.graphics.Typeface; import android.graphics.drawable.Drawable; import android.text.TextUtils; import com.appsimobile.appsii.R; import junit.framework.Assert; /** * A drawable that encapsulates all the functionality needed to display a letter tile to * represent a contact image. */ public class LetterTileDrawable extends Drawable { /** * Contact type constants */ public static final int TYPE_PERSON = 1; public static final int TYPE_DEFAULT = TYPE_PERSON; public static final int TYPE_BUSINESS = 2; public static final int TYPE_VOICEMAIL = 3; /** * Reusable components to avoid new allocations */ private static final Paint sPaint = new Paint(); private static final Rect sRect = new Rect(); private static final char[] sFirstChar = new char[1]; /** * This should match the total number of colors defined in colors.xml for letter_tile_color */ private static final int NUM_OF_TILE_COLORS = 8; /** * Letter tile */ private static TypedArray sColors; private static int sDefaultColor; private static int sTileFontColor; private static float sLetterToTileRatio; private static Bitmap DEFAULT_PERSON_AVATAR; private static Bitmap DEFAULT_BUSINESS_AVATAR; private static Bitmap DEFAULT_VOICEMAIL_AVATAR; private final String TAG = LetterTileDrawable.class.getSimpleName(); private final Paint mPaint; final Rect mCircleRect = new Rect(); boolean mSquare; private int mContactType = TYPE_DEFAULT; private String mDisplayName; private String mIdentifier; private float mScale = 1.0f; private float mOffset = 0.0f; public LetterTileDrawable(final Resources res) { mPaint = new Paint(); mPaint.setFilterBitmap(true); mPaint.setDither(true); if (sColors == null) { sColors = res.obtainTypedArray(R.array.letter_tile_colors); sDefaultColor = res.getColor(R.color.letter_tile_default_color); sTileFontColor = res.getColor(R.color.letter_tile_font_color); sLetterToTileRatio = res.getFraction(R.fraction.letter_to_tile_ratio, 1, 1); DEFAULT_PERSON_AVATAR = BitmapFactory.decodeResource(res, R.drawable.ic_list_item_avatar); DEFAULT_BUSINESS_AVATAR = BitmapFactory.decodeResource(res, R.drawable.ic_list_item_businessavatar); DEFAULT_VOICEMAIL_AVATAR = BitmapFactory.decodeResource(res, R.drawable.ic_voicemail_avatar); sPaint.setTypeface(Typeface.create( res.getString(R.string.letter_tile_letter_font_family), Typeface.NORMAL)); sPaint.setTextAlign(Align.CENTER); sPaint.setAntiAlias(true); } } @Override public void draw(final Canvas canvas) { final Rect bounds = getBounds(); if (!isVisible() || bounds.isEmpty()) { return; } // Draw letter tile. drawLetterTile(canvas); } private void drawLetterTile(final Canvas canvas) { // Draw background color. sPaint.setColor(pickColor(mIdentifier)); sPaint.setAlpha(mPaint.getAlpha()); mCircleRect.set(getBounds()); int radius = Math.min(mCircleRect.width(), mCircleRect.height()) / 2; if (mSquare) { canvas.drawRect(mCircleRect, sPaint); } else { canvas.drawCircle(mCircleRect.centerX(), mCircleRect.centerY(), radius, sPaint); } // Draw letter/digit only if the first character is an english letter if (mDisplayName != null && isEnglishLetter(mDisplayName.charAt(0))) { // Draw letter or digit. sFirstChar[0] = Character.toUpperCase(mDisplayName.charAt(0)); // Scale text by canvas bounds and user selected scaling factor final int minDimension = Math.min(getBounds().width(), getBounds().height()); sPaint.setTextSize(mScale * sLetterToTileRatio * minDimension); //sPaint.setTextSize(sTileLetterFontSize); sPaint.getTextBounds(sFirstChar, 0, 1, sRect); sPaint.setColor(sTileFontColor); final Rect bounds = getBounds(); // Draw the letter in the canvas, vertically shifted up or down by the user-defined // offset canvas.drawText(sFirstChar, 0, 1, bounds.centerX(), bounds.centerY() + mOffset * bounds.height() + sRect.height() / 2, sPaint); } else { // Draw the default image if there is no letter/digit to be drawn final Bitmap bitmap = getBitmapForContactType(mContactType); drawBitmap(bitmap, bitmap.getWidth(), bitmap.getHeight(), canvas); } } /** * Returns a deterministic color based on the provided contact identifier string. */ private int pickColor(final String identifier) { if (TextUtils.isEmpty(identifier) || mContactType == TYPE_VOICEMAIL) { return sDefaultColor; } // String.hashCode() implementation is not supposed to change across java versions, so // this should guarantee the same email address always maps to the same color. // The email should already have been normalized by the ContactRequest. final int color = Math.abs(identifier.hashCode()) % NUM_OF_TILE_COLORS; return sColors.getColor(color, sDefaultColor); } private static boolean isEnglishLetter(final char c) { return ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z'); } private static Bitmap getBitmapForContactType(int contactType) { switch (contactType) { case TYPE_PERSON: return DEFAULT_PERSON_AVATAR; case TYPE_BUSINESS: return DEFAULT_BUSINESS_AVATAR; case TYPE_VOICEMAIL: return DEFAULT_VOICEMAIL_AVATAR; default: return DEFAULT_PERSON_AVATAR; } } /** * Draw the bitmap onto the canvas at the current bounds taking into account the current scale. */ private void drawBitmap(final Bitmap bitmap, final int width, final int height, final Canvas canvas) { // The bitmap should be drawn in the middle of the canvas without changing its width to // height ratio. final Rect destRect = copyBounds(); // Crop the destination bounds into a square, scaled and offset as appropriate final int halfLength = (int) (mScale * Math.min(destRect.width(), destRect.height()) / 2); destRect.set(destRect.centerX() - halfLength, (int) (destRect.centerY() - halfLength + mOffset * destRect.height()), destRect.centerX() + halfLength, (int) (destRect.centerY() + halfLength + mOffset * destRect.height())); // Source rectangle remains the entire bounds of the source bitmap. sRect.set(0, 0, width, height); canvas.drawBitmap(bitmap, sRect, destRect, mPaint); } @Override public void setAlpha(final int alpha) { mPaint.setAlpha(alpha); } @Override public void setColorFilter(final ColorFilter cf) { mPaint.setColorFilter(cf); } @Override public int getOpacity() { return android.graphics.PixelFormat.OPAQUE; } /** * Scale the drawn letter tile to a ratio of its default size * * @param scale The ratio the letter tile should be scaled to as a percentage of its default * size, from a scale of 0 to 2.0f. The default is 1.0f. */ public void setScale(float scale) { mScale = scale; } /** * Assigns the vertical offset of the position of the letter tile to the ContactDrawable * * @param offset The provided offset must be within the range of -0.5f to 0.5f. * If set to -0.5f, the letter will be shifted upwards by 0.5 times the height of the canvas * it is being drawn on, which means it will be drawn with the center of the letter starting * at the top edge of the canvas. * If set to 0.5f, the letter will be shifted downwards by 0.5 times the height of the canvas * it is being drawn on, which means it will be drawn with the center of the letter starting * at the bottom edge of the canvas. * The default is 0.0f. */ public void setOffset(float offset) { Assert.assertTrue(offset >= -0.5f && offset <= 0.5f); mOffset = offset; } public void setContactDetails(final String displayName, final String identifier) { mDisplayName = displayName; mIdentifier = identifier; } public void setContactType(int contactType) { mContactType = contactType; } public void setSquared(boolean square) { mSquare = square; } }