package uk.co.jarofgreen.lib;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.SystemClock;
import android.support.annotation.NonNull;
import com.achep.base.tests.Check;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
/**
* A shake detection library.
*
* @author James
* @copyright 2013 JMB Technology Limited
* @license Open Source; 3-clause BSD
*/
/*
* Edited by Artem Chepurnoy
*
* Copyright (C) 2015 AChep@xda <artemchep@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
// TODO: Filter slow shakes by the velocity
public class ShakeDetector implements SensorEventListener {
private static final int SHAKE_CHECK_THRESHOLD = 200;
/**
* After we detect a shake, we ignore any events for a bit of time.
* We don't want two shakes to close together.
*/
private static final int IGNORE_EVENTS_AFTER_SHAKE = 1500; // 1.5 sec.
private static final long KEEP_DATA_POINTS_FOR = 1400;
private static final long MINIMUM_EACH_DIRECTION = 7;
private static final float POSITIVE_COUNTER_THRESHOLD = 2.0f;
private static final float NEGATIVE_COUNTER_THRESHOLD = -2.0f;
private final List<DataPoint> mDataPoints = new ArrayList<>();
private final Listener mListener;
private SensorManager mSensorManager;
private long lastUpdate;
private long lastShake = 0;
private float last_x = 0, last_y = 0, last_z = 0;
private final int[] pos = new int[3];
private final int[] neg = new int[3];
private final int[] dir = new int[3];
public interface Listener {
/**
* Called on shake detected.
*/
void onShakeDetected();
}
private static class DataPoint {
public float x, y, z;
public long time;
public DataPoint(float x, float y, float z, long time) {
this.x = x;
this.y = y;
this.z = z;
this.time = time;
}
public float getAxis(int i) {
switch (i) {
case 0:
return x;
case 1:
return y;
default:
return z;
}
}
}
public ShakeDetector(@NonNull Listener listener) {
mListener = listener;
}
public void start(@NonNull SensorManager sensorManager) {
mSensorManager = sensorManager;
Sensor sensor = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
Check.getInstance().isNonNull(sensor);
mSensorManager.registerListener(this, sensor, SensorManager.SENSOR_DELAY_GAME);
}
public void stop() {
mSensorManager.unregisterListener(this);
mSensorManager = null;
}
@Override
public void onSensorChanged(@NonNull SensorEvent event) {
Check.getInstance().isTrue(event.sensor.getType() == Sensor.TYPE_ACCELEROMETER);
long now = SystemClock.elapsedRealtime();
// If a shake in last X seconds ignore.
if (lastShake != 0 && (now - lastShake) < IGNORE_EVENTS_AFTER_SHAKE) return;
float x = event.values[0];
float y = event.values[1];
float z = event.values[2];
if (last_x != 0 && last_y != 0 && last_z != 0 && (last_x != x || last_y != y || last_z != z)) {
DataPoint dp = new DataPoint(last_x - x, last_y - y, last_z - z, now);
mDataPoints.add(dp);
if ((now - lastUpdate) > SHAKE_CHECK_THRESHOLD) {
lastUpdate = now;
checkShake();
}
}
last_x = x;
last_y = y;
last_z = z;
}
private void checkShake() {
long curTime = SystemClock.elapsedRealtime();
long cutOffTime = curTime - KEEP_DATA_POINTS_FOR;
// Remove outdated data points.
while (mDataPoints.size() > 0 && mDataPoints.get(0).time < cutOffTime) {
mDataPoints.remove(0);
}
Arrays.fill(pos, 0);
Arrays.fill(neg, 0);
Arrays.fill(dir, 0);
for (DataPoint dp : mDataPoints) {
for (int i = 0; i < 3; i++) {
float v = dp.getAxis(i);
if (v > POSITIVE_COUNTER_THRESHOLD && dir[i] < 1) {
pos[i]++;
dir[i] = 1;
} else if (v < NEGATIVE_COUNTER_THRESHOLD && dir[i] > -1) {
neg[i]++;
dir[i] = -1;
}
}
}
for (int i = 0; i < 3; i++) {
if (pos[i] >= MINIMUM_EACH_DIRECTION && neg[i] >= MINIMUM_EACH_DIRECTION) {
last_x = 0;
last_y = 0;
last_z = 0;
lastShake = SystemClock.elapsedRealtime();
mDataPoints.clear();
// Notify the listener.
mListener.onShakeDetected();
break;
}
}
}
@Override
public void onAccuracyChanged(@NonNull Sensor sensor, int accuracy) { /* unused */ }
}