/* * Copyright (C) 2015 AChep@xda <artemchep@gmail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. */ package com.achep.acdisplay.ui.view; import android.content.Context; import android.graphics.PixelFormat; import android.support.annotation.NonNull; import android.util.AttributeSet; import android.util.Log; import android.view.View; import android.view.WindowManager; import android.widget.FrameLayout; import static com.achep.base.Build.DEBUG; /** * @author Artem Chepurnoy */ public class OverlayView extends FrameLayout { private static final String TAG = "OverlayView"; private static final int SYSTEM_UI_BASIC_FLAGS = View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_LOW_PROFILE | View.SYSTEM_UI_FLAG_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_STABLE; public OverlayView(Context context) { super(context); } public OverlayView(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected void onAttachedToWindow() { super.onAttachedToWindow(); setWindowSystemUiVisibilityFlags(); } @Override public void onWindowFocusChanged(boolean hasWindowFocus) { super.onWindowFocusChanged(hasWindowFocus); setWindowSystemUiVisibilityFlags(); } @Override public void onWindowSystemUiVisibilityChanged(int visible) { super.onWindowSystemUiVisibilityChanged(visible); postDelayed(new Runnable() { @Override public void run() { setWindowSystemUiVisibilityFlags(); } }, 100); } /** * */ protected void setWindowSystemUiVisibilityFlags() { final int flags = SYSTEM_UI_BASIC_FLAGS | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY; setSystemUiVisibility(flags); } /** * Clears and then sets back immersive mode flags, so status-bar/nav-bar * definitely `hides`. */ protected void setWindowSystemUiVisibilityFlagsRefresh() { final int flags = SYSTEM_UI_BASIC_FLAGS | View.SYSTEM_UI_FLAG_IMMERSIVE; setSystemUiVisibility(flags); postDelayed(new Runnable() { @Override public void run() { setWindowSystemUiVisibilityFlags(); } }, 40); } /** * Safely adds this view to the window manager. */ public void addOverlayView() { final Context context = getContext(); final WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE); try { wm.addView(this, createLayoutParams()); } catch (Exception e) { if (DEBUG) Log.d(TAG, "Failed to add overlay view: message=" + e.getMessage()); } } /** * Safely removes this view from the window manager. */ public void removeOverlayView() { final Context context = getContext(); final WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE); try { wm.removeView(this); } catch (Exception e) { if (DEBUG) Log.d(TAG, "Failed to add overlay view: message=" + e.getMessage()); } } @NonNull private WindowManager.LayoutParams createLayoutParams() { int type = WindowManager.LayoutParams.TYPE_SYSTEM_ERROR; int flags = WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED | WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM | WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS | WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD; WindowManager.LayoutParams lp = new WindowManager.LayoutParams( WindowManager.LayoutParams.MATCH_PARENT, WindowManager.LayoutParams.MATCH_PARENT, type, flags, PixelFormat.RGB_565); lp.softInputMode = WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN; return lp; } }