/*
* Copyright (C) 2013 Chen Hui <calmer91@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package master.flame.danmaku.controller;
import master.flame.danmaku.danmaku.model.AbsDisplayer;
import master.flame.danmaku.danmaku.model.BaseDanmaku;
import master.flame.danmaku.danmaku.parser.BaseDanmakuParser;
import master.flame.danmaku.danmaku.renderer.IRenderer.RenderingState;
public interface IDrawTask {
public void addDanmaku(BaseDanmaku item);
public void removeAllDanmakus();
public void removeAllLiveDanmakus();
public void clearDanmakusOnScreen(long currMillis);
public RenderingState draw(AbsDisplayer<?> displayer);
public void reset();
public void seek(long mills);
public void start();
public void quit();
public void prepare();
public void requestClear();
public void setParser(BaseDanmakuParser parser);
public interface TaskListener {
public void ready();
public void onDanmakuAdd(BaseDanmaku danmaku);
public void onDanmakuConfigChanged();
}
public void requestHide();
}