package minizoo.c.background; import minizoo.App; import minizoo.c.Entity; import minizoo.c.Sprite; public class Ground extends Entity { public Ground(String name) { super(name); Sprite sprTile = new Sprite("resources/kenney/grassMid.png"); sprTile.setPosition(0, App.ScreenHeight); sprTile.setAnchor(0, 1); int count = (int)Math.floor(App.ScreenWidth/sprTile.getContentSize().x); this.addChild(sprTile); for (int i=1; i<=count; ++i) { sprTile = new Sprite("resources/kenney/grassMid.png"); sprTile.setPosition((float) sprTile.getContentSize().x * i, App.ScreenHeight); sprTile.setAnchor(0, 1); this.addChild(sprTile); } } }