package minizoo.c.background;
import minizoo.App;
import minizoo.c.Entity;
import minizoo.c.Sprite;
public class Ground extends Entity {
public Ground(String name) {
super(name);
Sprite sprTile = new Sprite("resources/kenney/grassMid.png");
sprTile.setPosition(0, App.ScreenHeight);
sprTile.setAnchor(0, 1);
int count = (int)Math.floor(App.ScreenWidth/sprTile.getContentSize().x);
this.addChild(sprTile);
for (int i=1; i<=count; ++i) {
sprTile = new Sprite("resources/kenney/grassMid.png");
sprTile.setPosition((float) sprTile.getContentSize().x * i, App.ScreenHeight);
sprTile.setAnchor(0, 1);
this.addChild(sprTile);
}
}
}