/**
* $RCSfile: ,v $
* $Revision: $
* $Date: $
*
* Copyright (C) 2004-2011 Jive Software. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.game.reversi;
import org.jivesoftware.smack.packet.PacketExtension;
/**
* A packet extension that represents an individual game move. Each move is simply an integer
* indicating the position on the board the user wishes to place their stone. It's assumed that
* both players maintain their own copy of the game model and only send valid moves. If an
* invalid move is received from the opponent, the player should immediately terminate the game.<p>
*
* The game board is 64 squares; see {@link ReversiModel} for full details.
*
* @author Matt Tucker
*/
public class GameMove implements PacketExtension {
public static final String ELEMENT_NAME = "reversi-move";
public static final String NAMESPACE = "http://jivesoftware.org/protocol/game/reversi";
private int gameID;
private int position;
public String getElementName() {
return ELEMENT_NAME;
}
public String getNamespace() {
return NAMESPACE;
}
public String toXML() {
StringBuffer buf = new StringBuffer();
buf.append("<" + ELEMENT_NAME + " xmlns=\"" + NAMESPACE + "\">");
buf.append("<gameID>").append(gameID).append("</gameID>");
buf.append("<position>").append(position).append("</position>");
buf.append("</" + ELEMENT_NAME + ">");
return buf.toString();
}
/**
* Returns the game ID that this move pertains to.
*
* @return the game ID.
*/
public int getGameID() {
return gameID;
}
/**
* Sets the game ID that this move pertains to.
*
* @param gameID the game ID.
*/
public void setGameID(int gameID) {
this.gameID = gameID;
}
/**
* Returns the move position; an integer between 0 and 63.
*
* @return the move position.
*/
public int getPosition() {
return position;
}
/**
* Sets the move position; an integer between 0 and 63.
*
* @param position the move position.
*/
public void setPosition(int position) {
if (position < 0 || position > 63) {
throw new IllegalArgumentException("Position " + position + " invalid; must be between 0 and 63.");
}
this.position = position;
}
}