/* * ArrayBuffer.java February 2001 * * Copyright (C) 2001, Niall Gallagher <niallg@users.sf.net> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing * permissions and limitations under the License. */ package org.simpleframework.common.buffer; import java.io.ByteArrayInputStream; import java.io.IOException; import java.io.InputStream; /** * The <code>ArrayBuffer</code> is intended to be a general purpose * byte buffer that stores bytes in an single internal byte array. The * intended use of this buffer is to provide a simple buffer object to * read and write bytes with. In particular this provides a high * performance buffer that can be used to read and write bytes fast. * <p> * This provides several convenience methods which make the use of the * buffer easy and useful. This buffer allows an initial capacity to be * specified however if there is a need for extra space to be added to * buffer then the <code>append</code> methods will expand the capacity * of the buffer as needed. * * @author Niall Gallagher * * @see org.simpleframework.common.buffer.ArrayAllocator */ public class ArrayBuffer implements Buffer { /** * This is the internal array used to store the buffered bytes. */ private byte[] buffer; /** * This is used to determine whether this buffer has been closed. */ private boolean closed; /** * This is the count of the number of bytes buffered. */ private int count; /** * This is the maximum allowable buffer capacity for this. */ private int limit; /** * Constructor for the <code>ArrayBuffer</code> object. The initial * capacity of the default buffer object is set to 16, the capacity * will be expanded when the append methods are used and there is * not enough space to accommodate the extra bytes. */ public ArrayBuffer() { this(16); } /** * Constructor for the <code>ArrayBuffer</code> object. The initial * capacity of the buffer object is set to given size, the capacity * will be expanded when the append methods are used and there is * not enough space to accommodate the extra bytes. * * @param size the initial capacity of this buffer instance */ public ArrayBuffer(int size) { this(size, size); } /** * Constructor for the <code>ArrayBuffer</code> object. The initial * capacity of the buffer object is set to given size, the capacity * will be expanded when the append methods are used and there is * not enough space to accommodate the extra bytes. * * @param size the initial capacity of this buffer instance * @param limit this is the maximum allowable buffer capacity */ public ArrayBuffer(int size, int limit) { this.buffer = new byte[size]; this.limit = limit; } /** * This method is used so that the buffer can be represented as a * stream of bytes. This provides a quick means to access the data * that has been written to the buffer. It wraps the buffer within * an input stream so that it can be read directly. * * @return a stream that can be used to read the buffered bytes */ public InputStream open() { return new ByteArrayInputStream(buffer, 0, count); } /** * This method is used to allocate a segment of this buffer as a * separate buffer object. This allows the buffer to be sliced in * to several smaller independent buffers, while still allowing the * parent buffer to manage a single buffer. This is useful if the * parent is split in to logically smaller segments. * * @return this returns a buffer which is a segment of this buffer */ public Buffer allocate() throws IOException { return new Segment(this,count); } /** * This method is used to acquire the buffered bytes as a string. * This is useful if the contents need to be manipulated as a * string or transferred into another encoding. If the UTF-8 * content encoding is not supported the platform default is * used, however this is unlikely as UTF-8 should be supported. * * @return this returns a UTF-8 encoding of the buffer contents */ public String encode() throws IOException { return encode("UTF-8"); } /** * This method is used to acquire the buffered bytes as a string. * This is useful if the contents need to be manipulated as a * string or transferred into another encoding. This will convert * the bytes using the specified character encoding format. * * @return this returns the encoding of the buffer contents */ public String encode(String charset) throws IOException { return new String(buffer,0,count, charset); } /** * This method is used to append bytes to the end of the buffer. * This will expand the capacity of the buffer if there is not * enough space to accommodate the extra bytes. * * @param array this is the byte array to append to this buffer * * @return this returns this buffer for another operation */ public Buffer append(byte[] array) throws IOException { return append(array, 0, array.length); } /** * This method is used to append bytes to the end of the buffer. * This will expand the capacity of the buffer if there is not * enough space to accommodate the extra bytes. * * @param array this is the byte array to append to this buffer * @param off this is the offset to begin reading the bytes from * @param size the number of bytes to be read from the array * * @return this returns this buffer for another operation */ public Buffer append(byte[] array, int off, int size) throws IOException { if(closed) { throw new BufferException("Buffer is closed"); } if(size + count > buffer.length) { expand(count + size); } if(size > 0) { System.arraycopy(array, off, buffer, count, size); count += size; } return this; } /** * This is used to ensure that there is enough space in the buffer * to allow for more bytes to be added. If the buffer is already * larger than the required capacity the this will do nothing. * * @param capacity the minimum size needed for this buffer object */ private void expand(int capacity) throws IOException { if(capacity > limit) { throw new BufferException("Capacity limit %s exceeded", limit); } int resize = buffer.length * 2; int size = Math.max(capacity, resize); byte[] temp = new byte[size]; System.arraycopy(buffer, 0, temp, 0, count); buffer = temp; } /** * This will clear all data from the buffer. This simply sets the * count to be zero, it will not clear the memory occupied by the * instance as the internal buffer will remain. This allows the * memory occupied to be reused as many times as is required. */ public void clear() throws IOException { if(closed) { throw new BufferException("Buffer is closed"); } count = 0; } /** * This method is used to ensure the buffer can be closed. Once * the buffer is closed it is an immutable collection of bytes and * can not longer be modified. This ensures that it can be passed * by value without the risk of modification of the bytes. */ public void close() throws IOException { closed = true; } /** * This is used to provide the number of bytes that have been * written to the buffer. This increases as bytes are appended * to the buffer. if the buffer is cleared this resets to zero. * * @return this returns the number of bytes within the buffer */ public long length() { return count; } /** * A <code>Segment</code> represents a segment within a buffer. It * is used to allow a buffer to be split in to several logical parts * without the need to create several separate buffers. This means * that the buffer can be represented in a single memory space, as * both a single large buffer and as several individual buffers. */ private class Segment implements Buffer { /** * This is the parent buffer which is used for collecting data. */ private Buffer parent; /** * This is used to determine if the buffer has closed or not. */ private boolean closed; /** * This represents the start of the segment within the buffer. */ private int start; /** * This represents the number of bytes this segment contains. */ private int length; /** * Constructor for the <code>Segment</code> object. This is used * to create a buffer within a buffer. A segment is a region of * bytes within the original buffer. It allows the buffer to be * split in to several logical parts of a single buffer. * * @param parent this is the parent buffer used to append to * @param start this is the start within the buffer to read */ public Segment(Buffer parent, int start) { this.parent = parent; this.start = start; } /** * This method is used so that the buffer can be represented as a * stream of bytes. This provides a quick means to access the data * that has been written to the buffer. It wraps the buffer within * an input stream so that it can be read directly. * * @return a stream that can be used to read the buffered bytes */ public InputStream open() throws IOException { return new ByteArrayInputStream(buffer,start,length); } /** * This method is used to allocate a segment of this buffer as a * separate buffer object. This allows the buffer to be sliced in * to several smaller independent buffers, while still allowing the * parent buffer to manage a single buffer. This is useful if the * parent is split in to logically smaller segments. * * @return this returns a buffer which is a segment of this buffer */ public Buffer allocate() throws IOException { return new Segment(this,count); } /** * This method is used to acquire the buffered bytes as a string. * This is useful if the contents need to be manipulated as a * string or transferred into another encoding. If the UTF-8 * content encoding is not supported the platform default is * used, however this is unlikely as UTF-8 should be supported. * * @return this returns a UTF-8 encoding of the buffer contents */ public String encode() throws IOException { return encode("UTF-8"); } /** * This method is used to acquire the buffered bytes as a string. * This is useful if the contents need to be manipulated as a * string or transferred into another encoding. This will convert * the bytes using the specified character encoding format. * * @return this returns the encoding of the buffer contents */ public String encode(String charset) throws IOException { return new String(buffer,start,length, charset); } /** * This method is used to append bytes to the end of the buffer. * This will expand the capacity of the buffer if there is not * enough space to accommodate the extra bytes. * * @param array this is the byte array to append to this buffer */ public Buffer append(byte[] array) throws IOException { return append(array, 0, array.length); } /** * This method is used to append bytes to the end of the buffer. * This will expand the capacity of the buffer if there is not * enough space to accommodate the extra bytes. * * @param array this is the byte array to append to this buffer * @param off this is the offset to begin reading the bytes from * @param size the number of bytes to be read from the array */ public Buffer append(byte[] array, int off, int size) throws IOException { if(closed) { throw new BufferException("Buffer is closed"); } if(size > 0) { parent.append(array, off, size); length += size; } return this; } /** * This will clear all data from the buffer. This simply sets the * count to be zero, it will not clear the memory occupied by the * instance as the internal buffer will remain. This allows the * memory occupied to be reused as many times as is required. */ public void clear() throws IOException { length = 0; } /** * This method is used to ensure the buffer can be closed. Once * the buffer is closed it is an immutable collection of bytes and * can not longer be modified. This ensures that it can be passed * by value without the risk of modification of the bytes. */ public void close() throws IOException { closed = true; } /** * This is used to provide the number of bytes that have been * written to the buffer. This increases as bytes are appended * to the buffer. if the buffer is cleared this resets to zero. * * @return this returns the number of bytes within the buffer */ public long length() { return length; } } }