package com.jp.wasabeef.glide.transformations.internal;
import android.annotation.TargetApi;
import android.graphics.Bitmap;
import android.os.Build;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RSRuntimeException;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
import com.simplecity.amp_library.ShuttleApplication;
/**
* Copyright (C) 2015 Wasabeef
* <p>
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* <p>
* http://www.apache.org/licenses/LICENSE-2.0
* <p>
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
public class RSBlur {
private static RSBlur sInstance;
private RenderScript renderScript;
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static RSBlur getInstance() {
if (sInstance == null) {
sInstance = new RSBlur();
}
return sInstance;
}
private RSBlur() {
renderScript = RenderScript.create(ShuttleApplication.getInstance());
}
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public Bitmap blur(Bitmap bitmap, int radius) throws RSRuntimeException {
Allocation input = null;
Allocation output = null;
ScriptIntrinsicBlur blur = null;
try {
input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_NONE,
Allocation.USAGE_SCRIPT);
output = Allocation.createTyped(renderScript, input.getType());
blur = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));
blur.setInput(input);
blur.setRadius(radius);
blur.forEach(output);
output.copyTo(bitmap);
} finally {
if (input != null) {
input.destroy();
}
if (output != null) {
output.destroy();
}
if (blur != null) {
blur.destroy();
}
}
return bitmap;
}
}