/*
* MessageConsole.java
*
* Copyright (C) 2009 Leo Osvald <leo.osvald@gmail.com>
*
* This file is part of SGLJ.
*
* SGLJ is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* SGLJ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
package org.sglj.msg;
import java.util.List;
/**
*
* <p>Interface that specifies behavior of the message console
* - type of buffer which holds messages.</p>
* <p>There are two ways to send a message to a message console:
* <ul>
* <li>Synchronously<br>
* Messages can be sent in parts; a part of the message can be sent by
* calling method {@link #print(String, MessageType)}. To complete
* the message, call {@link #endMessage(MessageType)} method;
* this will inform all message console views that a message is finished.
* Example:
* <pre>
* console.print("Hello");
* console.print(" world.");
* console.endMessage({@link MessageType#MAIN});
* </pre>
* or, if message contains only one part, the
* {@link #prepareAndPublish(String, MessageType)} method is preferred:
* <pre>
* console.prepareAndPublish("Hello world.", {@link MessageType#MAIN});
* </pre>
* </li>
* <li>Asynchronously<br>
* Messages are sent in parts; a part of the message can be sent by
* calling {@link #prepare(String, MessageType)} method. The difference
* between this way and the previous is that parts are not immediately sent.
* Instead, message of a certain type is constructed part by part, and
* once the {@link #publish(MessageType)} method is called,
* all previously sent parts which belong to the message of that type
* are be merged into a single which is then published.
* Note that different types of messages can be prepared concurrently,
* as shown in the following example:
* <pre>
* console.prepare("Hello", {@link MessageType#MAIN});
* console.prepare("This is my", {@link MessageType#ERROR});
* console.prepare(" world.", {@link MessageType#MAIN});
* console.publish({@link MessageType#MAIN});
* console.prepare(" first application.", {@link MessageType#ERROR});
* console.publish({@link MessageType#MAIN});</pre>
* After execution of the code above, message console will contain the
* following two messages:
* <pre>Hello world.</pre>
* <pre>This is my first application.</pre>
* </li>
* </ul>
* </p>
* <p>Synchronous way provides read-time sending of messages to console,
* which is preferred in situations where messages are send from only
* one thread.<br>
* However, if the messages are sent a console from multiple threads,
* the, it is often desirable that a message is published as a whole
* or not published at all, which favors sending messages in an asynchronous
* way.</p>
* <p><b>Note</b>: This interface does not guarantee that all
* classes implementing it are thread-safe.</p>
*
* @see MessageType
* @see MessagePublisher
* @see MessageHandler
*
* @author Leo Osvald
* @version 1.0
*/
public interface MessageConsole extends MessageHandler, MessagePublisher {
/**
* Prints/sends a message to a console.<br>
* To mark a message and end it, the {@link #endMessage(MessageType)}
* method should be called.
* @param s one or more lines of text
* @return {@link MessageConsole} which
*/
MessageConsole print(String s);
/**
* Finishes the message and publishes it as a specified type.
* This method must be called after one or more calls to
* {@link #print(String, MessageType)} method.
* @param type tip poruke
* @return
*/
MessageConsole endMessage(MessageType type);
/**
* Returns messages that this console contains, as a list, ordered
* by the time of arrival.
* @return list of messages
*/
List<Message> getMessages();
/**
* Clears all messages from this console.
*/
void clear();
/**
* Returns the number of messages that are currently stored
* by this console.
* @return number of messages that this console contains
*/
int getMessageCount();
/**
* Returns maximum number of messages that this console
* can contain.
* @return maximum number of messages
*/
int getMessageCapacity();
/**
* Sets maximum number of messages that this console
* can contain.
* @param maximumMessages number of messages
*/
void setMessageCapacity(int maximumMessages);
/**
* Returns total number of characters that this console can store.
* @return number of characters (UTF-8)
*/
int getSize();
/**
* Sets maximum number of characters that this console can contain.
* This indirectly affects the number of messages that this console
* can contain.
* @param maximumChars number of characters (UTF-8)
*/
void setCharCapacity(int maximumChars);
/**
* Adds message console view for this console.
* @param consoleView view which displays contents of this console
*/
void addMessageConsoleView(MessageConsoleView consoleView);
/**
* Removes message console view for this console.
* @param consoleView view which displays contents of this console
*/
void removeMessageConsoleView(MessageConsoleView consoleView);
}