/*
* Seldon -- open source prediction engine
* =======================================
* Copyright 2011-2015 Seldon Technologies Ltd and Rummble Ltd (http://www.seldon.io/)
*
**********************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
**********************************************************************************************
*/
package io.seldon.stream.itemsim;
import io.seldon.stream.itemsim.minhash.Hasher;
public class WindowedMinHash implements MinHasher {
Hasher hasher;
long windowStart;
long windowEnd;
Long minHash = null;
int additions = 0;
public WindowedMinHash(Hasher h,long windowStart,long windowEnd)
{
this.hasher = h;
this.windowStart = windowStart;
this.windowEnd = windowEnd;
}
@Override
public void add(long id, long time)
{
if (time >= windowStart && time < windowEnd)
{
long hash = hasher.hash(id);
if (minHash == null || hash < minHash)
minHash = hash;
additions++;
}
}
@Override
public Long getMinHash(long time) {
if (time >= windowStart && time < windowEnd)
return minHash;
else
return null;
}
@Override
public int getCount(long time) {
return additions;
}
}