package br.ufes.inf.lprm.scene.spm; import br.ufes.inf.lprm.scene.publishing.SituationPublisher; /* The Situation Profile holds properties publisher */ public class SituationProfile { private Class<?> type; private Boolean snapshot; private CastRestoreType restoretype; private SituationPublisher publisher; public Boolean getSnapshot() { return snapshot; } public void setSnapshot(Boolean snapshot) { this.snapshot = snapshot; } public CastRestoreType getRestoretype() { return restoretype; } public void setRestoreType(CastRestoreType restoretype) { this.restoretype = restoretype; } public Class<?> getType() { return type; } public void setType(Class<?> type) { this.type = type; } public SituationPublisher getPublisher() { return publisher; } public void setPublisher(SituationPublisher publisher) { this.publisher = publisher; } }