package br.ufes.inf.lprm.scene.spm;
import br.ufes.inf.lprm.scene.publishing.SituationPublisher;
/*
The Situation Profile holds properties
publisher
*/
public class SituationProfile {
private Class<?> type;
private Boolean snapshot;
private CastRestoreType restoretype;
private SituationPublisher publisher;
public Boolean getSnapshot() {
return snapshot;
}
public void setSnapshot(Boolean snapshot) {
this.snapshot = snapshot;
}
public CastRestoreType getRestoretype() {
return restoretype;
}
public void setRestoreType(CastRestoreType restoretype) {
this.restoretype = restoretype;
}
public Class<?> getType() {
return type;
}
public void setType(Class<?> type) {
this.type = type;
}
public SituationPublisher getPublisher() {
return publisher;
}
public void setPublisher(SituationPublisher publisher) {
this.publisher = publisher;
}
}