/******************************************************************************* * Copyright (c) 2000, 2010 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.draw2d; import org.eclipse.swt.graphics.Color; import org.eclipse.draw2d.geometry.Insets; /** * Creates a border for a clickable type of figure, which works in conjunction * with the Figure and its model. This border adjusts itself to the various * states the model of the figure could be. This border uses an extended * {@link SchemeBorder.Scheme Scheme} called {@link ButtonScheme} which provides * more information required by border to handle the the states of the model. * * @see SchemeBorder.Scheme * @see ButtonScheme */ public class ButtonBorder extends SchemeBorder { /** * Default button border. * * @see SCHEMES#BUTTON */ public static final Border BUTTON() { return new ButtonBorder(SCHEMES.BUTTON());} /** * Inverted hightlight colors from BUTTON. * * @see SCHEMES#BUTTON_CONTRAST */ public static final Border BUTTON_CONTRAST() { return new ButtonBorder( SCHEMES.BUTTON_CONTRAST());} /** * Used for scrollbar buttons. * * @see SCHEMES#BUTTON_SCROLLBAR */ public static final Border BUTTON_SCROLLBAR() { return new ButtonBorder( SCHEMES.BUTTON_SCROLLBAR());} /** * Used for toolbar buttons. * * @see SCHEMES#TOOLBAR */ public static final Border TOOLBAR() { return new ButtonBorder(SCHEMES.TOOLBAR());} /** * Provides for a scheme to represent the borders of clickable figures like * buttons. Though similar to the {@link SchemeBorder.Scheme Scheme} it * supports an extra set of borders for the pressed states. */ public static class ButtonScheme extends Scheme { private Color highlightPressed[] = null, shadowPressed[] = null; /** * Constructs a new button scheme where the input colors are the colors * for the top-left and bottom-right sides of the border. These colors * serve as the colors when the border is in a pressed state too. The * width of each side is determined by the number of colors passed in as * input. * * @param highlight * Colors for the top-left sides of the border * @param shadow * Colors for the bottom-right sides of the border * @since 2.0 */ public ButtonScheme(Color[] highlight, Color[] shadow) { highlightPressed = this.highlight = highlight; shadowPressed = this.shadow = shadow; init(); } /** * Constructs a new button scheme where the input colors are the colors * for the top-left and bottom-right sides of the border, for the normal * and pressed states. The width of each side is determined by the * number of colors passed in as input. * * @param hl * Colors for the top-left sides of the border * @param sh * Colors for the bottom-right sides of the border * @param hlp * Colors for the top-left sides of the border when figure is * pressed * @param shp * Colors for the bottom-right sides of the border when * figure is pressed * @since 2.0 */ public ButtonScheme(Color[] hl, Color[] sh, Color[] hlp, Color[] shp) { highlight = hl; shadow = sh; highlightPressed = hlp; shadowPressed = shp; init(); } /** * Calculates and returns the Insets for this border. The calculations * are based on the number of normal and pressed, highlight and shadow * colors. * * @return The insets for this border * @since 2.0 */ protected Insets calculateInsets() { int br = 1 + Math.max(getShadow().length, getHighlightPressed().length); int tl = Math.max(getHighlight().length, getShadowPressed().length); return new Insets(tl, tl, br, br); } /** * Calculates and returns the opaque state of this border. * <p> * Returns false in the following conditions: * <ul> * <li>The number of highlight colors is different than the the number * of shadow colors. * <li>The number of pressed highlight colors is different than the * number of pressed shadow colors. * <li>Any of the highlight and shadow colors are set to * <code>null</code> * <li>Any of the pressed highlight and shadow colors are set to * <code>null</code> * </ul> * This is done so that the entire region under the figure is properly * covered. * * @return The opaque state of this border * @since 2.0 */ protected boolean calculateOpaque() { if (!super.calculateOpaque()) return false; if (getHighlight().length != getShadowPressed().length) return false; if (getShadow().length != getHighlightPressed().length) return false; Color[] colors = getHighlightPressed(); for (int i = 0; i < colors.length; i++) if (colors[i] == null) return false; colors = getShadowPressed(); for (int i = 0; i < colors.length; i++) if (colors[i] == null) return false; return true; } /** * Returns the pressed highlight colors of this border. * * @return Colors as an array of Colors * @since 2.0 */ protected Color[] getHighlightPressed() { return highlightPressed; } /** * Returns the pressed shadow colors of this border. * * @return Colors as an array of Colors * @since 2.0 */ protected Color[] getShadowPressed() { return shadowPressed; } } /** * Interface defining commonly used schemes for the ButtonBorder. */ public static class SCHEMES { /** * Contrast button scheme */ public static ButtonScheme BUTTON_CONTRAST() { return new ButtonScheme(new Color[] { ColorConstants.button(), ColorConstants.buttonLightest() }, DARKEST_DARKER());} /** * Regular button scheme */ public static ButtonScheme BUTTON() { return new ButtonScheme(new Color[] { ColorConstants.buttonLightest() }, DARKEST_DARKER());} /** * Toolbar button scheme */ public static ButtonScheme TOOLBAR() { return new ButtonScheme(new Color[] { ColorConstants.buttonLightest() }, new Color[] { ColorConstants.buttonDarker() });} /** * Scrollbar button scheme */ public static ButtonScheme BUTTON_SCROLLBAR() { return new ButtonScheme(new Color[] { ColorConstants.button(), ColorConstants.buttonLightest() }, DARKEST_DARKER(), new Color[] { ColorConstants.buttonDarker() }, new Color[] { ColorConstants.buttonDarker() });} } /** * Constructs a ButtonBorder with a predefined button scheme set as its * default. * * @since 2.0 */ public ButtonBorder() { setScheme(SCHEMES.BUTTON()); } /** * Constructs a ButtonBorder with the input ButtonScheme set as its Scheme. * * @param scheme * ButtonScheme for this ButtonBorder. * @since 2.0 */ public ButtonBorder(ButtonScheme scheme) { setScheme(scheme); } /** * Paints this border with the help of the set scheme, the model of the * clickable figure, and other inputs. The scheme is used in conjunction * with the state of the model to get the appropriate colors for the border. * * @param figure * The Clickable that this border belongs to * @param graphics * The graphics used for painting * @param insets * The insets */ public void paint(IFigure figure, Graphics graphics, Insets insets) { Clickable clickable = (Clickable) figure; ButtonModel model = clickable.getModel(); ButtonScheme colorScheme = (ButtonScheme) getScheme(); if (clickable.isRolloverEnabled() && !model.isMouseOver() && !model.isSelected()) return; Color tl[], br[]; if (model.isSelected() || model.isArmed()) { tl = colorScheme.getShadowPressed(); br = colorScheme.getHighlightPressed(); } else { tl = colorScheme.getHighlight(); br = colorScheme.getShadow(); } paint(graphics, figure, insets, tl, br); } }