// Copyright (c) 2007-Present Pivotal Software, Inc. All rights reserved. // // This software, the RabbitMQ Java client library, is triple-licensed under the // Mozilla Public License 1.1 ("MPL"), the GNU General Public License version 2 // ("GPL") and the Apache License version 2 ("ASL"). For the MPL, please see // LICENSE-MPL-RabbitMQ. For the GPL, please see LICENSE-GPL2. For the ASL, // please see LICENSE-APACHE2. // // This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, // either express or implied. See the LICENSE file for specific language governing // rights and limitations of this software. // // If you have any questions regarding licensing, please contact us at // info@rabbitmq.com. package com.rabbitmq.client.impl; import java.util.Collection; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.Map; import java.util.Set; /** * <p>This is a generic implementation of the channels specification * in <i>Channeling Work</i>, Nov 2010 (<tt>channels.pdf</tt>). * Objects of type <b>K</b> must be registered, with <code><b>registerKey(K)</b></code>, * and then they become <i>clients</i> and a queue of * items (type <b>W</b>) is stored for each client. * </p> * Each client has a <i>state</i> which is exactly one of <i>dormant</i>, * <i>in progress</i> or <i>ready</i>. Immediately after registration a client is <i>dormant</i>. * Items may be (singly) added to (the end of) a client's queue with {@link WorkPool#addWorkItem(Object, Object)}. * If the client is <i>dormant</i> it becomes <i>ready</i> thereby. All other states remain unchanged. * The next <i>ready</i> client, together with a collection of its items, * may be retrieved with <code><b>nextWorkBlock(collection,max)</b></code> * (making that client <i>in progress</i>). * An <i>in progress</i> client can finish (processing a batch of items) with <code><b>finishWorkBlock(K)</b></code>. * It then becomes either <i>dormant</i> or <i>ready</i>, depending if its queue of work items is empty or no. * If a client has items queued, it is either <i>in progress</i> or <i>ready</i> but cannot be both. * When work is finished it may be marked <i>ready</i> if there is further work, * or <i>dormant</i> if there is not. * There is never any work for a <i>dormant</i> client. * A client may be unregistered, with <code><b>unregisterKey(K)</b></code>, which removes the client from * all parts of the state, and any queue of items stored with it. * All clients may be unregistered with <code><b>unregisterAllKeys()</b></code>. * <h2>Concurrent Semantics</h2> * This implementation is thread-safe. * @param <K> Key -- type of client * @param <W> Work -- type of work item */ public class WorkPool<K, W> { private static final int MAX_QUEUE_LENGTH = 1000; /** An injective queue of <i>ready</i> clients. */ private final SetQueue<K> ready = new SetQueue<K>(); /** The set of clients which have work <i>in progress</i>. */ private final Set<K> inProgress = new HashSet<K>(); /** The pool of registered clients, with their work queues. */ private final Map<K, VariableLinkedBlockingQueue<W>> pool = new HashMap<K, VariableLinkedBlockingQueue<W>>(); /** Those keys which want limits to be removed. We do not limit queue size if this is non-empty. */ private final Set<K> unlimited = new HashSet<K>(); /** * Add client <code><b>key</b></code> to pool of item queues, with an empty queue. * A client is initially <i>dormant</i>. * No-op if <code><b>key</b></code> already present. * @param key client to add to pool */ public void registerKey(K key) { synchronized (this) { if (!this.pool.containsKey(key)) { int initialCapacity = unlimited.isEmpty() ? MAX_QUEUE_LENGTH : Integer.MAX_VALUE; this.pool.put(key, new VariableLinkedBlockingQueue<W>(initialCapacity)); } } } public synchronized void limit(K key) { unlimited.remove(key); if (unlimited.isEmpty()) { setCapacities(MAX_QUEUE_LENGTH); } } public synchronized void unlimit(K key) { unlimited.add(key); if (!unlimited.isEmpty()) { setCapacities(Integer.MAX_VALUE); } } private void setCapacities(int capacity) { Iterator<VariableLinkedBlockingQueue<W>> it = pool.values().iterator(); while (it.hasNext()) { it.next().setCapacity(capacity); } } /** * Remove client from pool and from any other state. Has no effect if client already absent. * @param key of client to unregister */ public void unregisterKey(K key) { synchronized (this) { this.pool.remove(key); this.ready.remove(key); this.inProgress.remove(key); this.unlimited.remove(key); } } /** * Remove all clients from pool and from any other state. */ public void unregisterAllKeys() { synchronized (this) { this.pool.clear(); this.ready.clear(); this.inProgress.clear(); this.unlimited.clear(); } } /** * Return the next <i>ready</i> client, * and transfer a collection of that client's items to process. * Mark client <i>in progress</i>. * If there is no <i>ready</i> client, return <code><b>null</b></code>. * @param to collection object in which to transfer items * @param size max number of items to transfer * @return key of client to whom items belong, or <code><b>null</b></code> if there is none. */ public K nextWorkBlock(Collection<W> to, int size) { synchronized (this) { K nextKey = readyToInProgress(); if (nextKey != null) { VariableLinkedBlockingQueue<W> queue = this.pool.get(nextKey); drainTo(queue, to, size); } return nextKey; } } /** * Private implementation of <code><b>drainTo</b></code> (not implemented for <code><b>LinkedList<W></b></code>s). * @param deList to take (poll) elements from * @param c to add elements to * @param maxElements to take from deList * @return number of elements actually taken */ private int drainTo(VariableLinkedBlockingQueue<W> deList, Collection<W> c, int maxElements) { int n = 0; while (n < maxElements) { W first = deList.poll(); if (first == null) break; c.add(first); ++n; } return n; } /** * Add (enqueue) an item for a specific client. * No change and returns <code><b>false</b></code> if client not registered. * If <i>dormant</i>, the client will be marked <i>ready</i>. * @param key the client to add to the work item to * @param item the work item to add to the client queue * @return <code><b>true</b></code> if and only if the client is marked <i>ready</i> * — <i>as a result of this work item</i> */ public boolean addWorkItem(K key, W item) { VariableLinkedBlockingQueue<W> queue; synchronized (this) { queue = this.pool.get(key); } // The put operation may block. We need to make sure we are not holding the lock while that happens. if (queue != null) { try { queue.put(item); } catch (InterruptedException e) { Thread.currentThread().interrupt(); } synchronized (this) { if (isDormant(key)) { dormantToReady(key); return true; } } } return false; } /** * Set client no longer <i>in progress</i>. * Ignore unknown clients (and return <code><b>false</b></code>). * @param key client that has finished work * @return <code><b>true</b></code> if and only if client becomes <i>ready</i> * @throws IllegalStateException if registered client not <i>in progress</i> */ public boolean finishWorkBlock(K key) { synchronized (this) { if (!this.isRegistered(key)) return false; if (!this.inProgress.contains(key)) { throw new IllegalStateException("Client " + key + " not in progress"); } if (moreWorkItems(key)) { inProgressToReady(key); return true; } else { inProgressToDormant(key); return false; } } } private boolean moreWorkItems(K key) { VariableLinkedBlockingQueue<W> leList = this.pool.get(key); return leList != null && !leList.isEmpty(); } /* State identification functions */ private boolean isInProgress(K key){ return this.inProgress.contains(key); } private boolean isReady(K key){ return this.ready.contains(key); } private boolean isRegistered(K key) { return this.pool.containsKey(key); } private boolean isDormant(K key){ return !isInProgress(key) && !isReady(key) && isRegistered(key); } /* State transition methods - all assume key registered */ private void inProgressToReady(K key){ this.inProgress.remove(key); this.ready.addIfNotPresent(key); } private void inProgressToDormant(K key){ this.inProgress.remove(key); } private void dormantToReady(K key){ this.ready.addIfNotPresent(key); } /* Basic work selector and state transition step */ private K readyToInProgress() { K key = this.ready.poll(); if (key != null) { this.inProgress.add(key); } return key; } }