/**
* <copyright>
* </copyright>
*
* $Id$
*/
package no.playtrd.v10.playtrd.impl;
import java.util.Collection;
import no.hal.scxml.scxmlxt.State;
import no.hal.scxml.scxmlxt.StateMachine;
import no.playtrd.v10.playtrd.Game;
import no.playtrd.v10.playtrd.PlayerState;
import no.playtrd.v10.playtrd.PlaytrdPackage;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.common.notify.NotificationChain;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.InternalEObject;
import org.eclipse.emf.ecore.impl.ENotificationImpl;
import org.eclipse.emf.ecore.util.EObjectContainmentEList;
import org.eclipse.emf.ecore.util.EObjectResolvingEList;
import org.eclipse.emf.ecore.util.InternalEList;
/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Game</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* <ul>
* <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getName <em>Name</em>}</li>
* <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getPlayers <em>Players</em>}</li>
* <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getStateMachine <em>State Machine</em>}</li>
* <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getCurrentStates <em>Current States</em>}</li>
* </ul>
* </p>
*
* @generated
*/
public class GameImpl<T extends PlayerState> extends ScriptedImpl implements Game<T> {
/**
* The default value of the '{@link #getName() <em>Name</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getName()
* @generated
* @ordered
*/
protected static final String NAME_EDEFAULT = null;
/**
* The cached value of the '{@link #getName() <em>Name</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getName()
* @generated
* @ordered
*/
protected String name = NAME_EDEFAULT;
/**
* The cached value of the '{@link #getPlayers() <em>Players</em>}' containment reference list.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getPlayers()
* @generated
* @ordered
*/
protected EList<PlayerState> players;
/**
* The cached value of the '{@link #getStateMachine() <em>State Machine</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getStateMachine()
* @generated
* @ordered
*/
protected StateMachine stateMachine;
/**
* The cached value of the '{@link #getCurrentStates() <em>Current States</em>}' reference list.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getCurrentStates()
* @generated
* @ordered
*/
protected EList<State> currentStates;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected GameImpl() {
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass() {
return PlaytrdPackage.Literals.GAME;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public String getName() {
return name;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setName(String newName) {
String oldName = name;
name = newName;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__NAME, oldName, name));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public EList<PlayerState> getPlayers() {
if (players == null) {
players = new EObjectContainmentEList<PlayerState>(PlayerState.class, this, PlaytrdPackage.GAME__PLAYERS);
}
return players;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public StateMachine getStateMachine() {
return stateMachine;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public NotificationChain basicSetStateMachine(StateMachine newStateMachine, NotificationChain msgs) {
StateMachine oldStateMachine = stateMachine;
stateMachine = newStateMachine;
if (eNotificationRequired()) {
ENotificationImpl notification = new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__STATE_MACHINE, oldStateMachine, newStateMachine);
if (msgs == null) msgs = notification; else msgs.add(notification);
}
return msgs;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setStateMachine(StateMachine newStateMachine) {
if (newStateMachine != stateMachine) {
NotificationChain msgs = null;
if (stateMachine != null)
msgs = ((InternalEObject)stateMachine).eInverseRemove(this, EOPPOSITE_FEATURE_BASE - PlaytrdPackage.GAME__STATE_MACHINE, null, msgs);
if (newStateMachine != null)
msgs = ((InternalEObject)newStateMachine).eInverseAdd(this, EOPPOSITE_FEATURE_BASE - PlaytrdPackage.GAME__STATE_MACHINE, null, msgs);
msgs = basicSetStateMachine(newStateMachine, msgs);
if (msgs != null) msgs.dispatch();
}
else if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__STATE_MACHINE, newStateMachine, newStateMachine));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public EList<State> getCurrentStates() {
if (currentStates == null) {
currentStates = new EObjectResolvingEList<State>(State.class, this, PlaytrdPackage.GAME__CURRENT_STATES);
}
return currentStates;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public NotificationChain eInverseRemove(InternalEObject otherEnd, int featureID, NotificationChain msgs) {
switch (featureID) {
case PlaytrdPackage.GAME__PLAYERS:
return ((InternalEList<?>)getPlayers()).basicRemove(otherEnd, msgs);
case PlaytrdPackage.GAME__STATE_MACHINE:
return basicSetStateMachine(null, msgs);
}
return super.eInverseRemove(otherEnd, featureID, msgs);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType) {
switch (featureID) {
case PlaytrdPackage.GAME__NAME:
return getName();
case PlaytrdPackage.GAME__PLAYERS:
return getPlayers();
case PlaytrdPackage.GAME__STATE_MACHINE:
return getStateMachine();
case PlaytrdPackage.GAME__CURRENT_STATES:
return getCurrentStates();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@SuppressWarnings("unchecked")
@Override
public void eSet(int featureID, Object newValue) {
switch (featureID) {
case PlaytrdPackage.GAME__NAME:
setName((String)newValue);
return;
case PlaytrdPackage.GAME__PLAYERS:
getPlayers().clear();
getPlayers().addAll((Collection<? extends PlayerState>)newValue);
return;
case PlaytrdPackage.GAME__STATE_MACHINE:
setStateMachine((StateMachine)newValue);
return;
case PlaytrdPackage.GAME__CURRENT_STATES:
getCurrentStates().clear();
getCurrentStates().addAll((Collection<? extends State>)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID) {
switch (featureID) {
case PlaytrdPackage.GAME__NAME:
setName(NAME_EDEFAULT);
return;
case PlaytrdPackage.GAME__PLAYERS:
getPlayers().clear();
return;
case PlaytrdPackage.GAME__STATE_MACHINE:
setStateMachine((StateMachine)null);
return;
case PlaytrdPackage.GAME__CURRENT_STATES:
getCurrentStates().clear();
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case PlaytrdPackage.GAME__NAME:
return NAME_EDEFAULT == null ? name != null : !NAME_EDEFAULT.equals(name);
case PlaytrdPackage.GAME__PLAYERS:
return players != null && !players.isEmpty();
case PlaytrdPackage.GAME__STATE_MACHINE:
return stateMachine != null;
case PlaytrdPackage.GAME__CURRENT_STATES:
return currentStates != null && !currentStates.isEmpty();
}
return super.eIsSet(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public String toString() {
if (eIsProxy()) return super.toString();
StringBuffer result = new StringBuffer(super.toString());
result.append(" (name: ");
result.append(name);
result.append(')');
return result.toString();
}
} //GameImpl