/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ // skeleton from stdout of generate_MessageParser_java.py package com.android.glesv2debugger; import com.android.glesv2debugger.DebuggerMessage.Message; public class MessageParserEx extends MessageParser { @Override void parse_glBufferData(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLsizeiptr size // TODO // GLvoid data builder.setArg3(parseArgument()); // GLenum usage } @Override void parse_glBufferSubData(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLintptr offset builder.setArg2(parseArgument()); // GLsizeiptr size // TODO // GLvoid data } @Override void parse_glCompressedTexImage2D(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLint level builder.setArg2(parseArgument()); // GLenum internalformat builder.setArg3(parseArgument()); // GLsizei width builder.setArg4(parseArgument()); // GLsizei height builder.setArg5(parseArgument()); // GLint border builder.setArg6(parseArgument()); // GLsizei imageSize // TODO: GLvoid* data } @Override void parse_glCompressedTexSubImage2D(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLint level builder.setArg2(parseArgument()); // GLint xoffset builder.setArg3(parseArgument()); // GLint yoffset builder.setArg4(parseArgument()); // GLsizei width builder.setArg5(parseArgument()); // GLsizei height builder.setArg6(parseArgument()); // GLenum format builder.setArg7(parseArgument()); // GLsizei imageSize // TODO: GLvoid* data } @Override void parse_glDrawElements(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum mode builder.setArg1(parseArgument()); // GLsizei count builder.setArg2(parseArgument()); // GLenum type // TODO: GLvoid* indices } @Override void parse_glGetActiveAttrib(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLuint index builder.setArg2(parseArgument()); // GLsizei bufsize // TODO: GLsizei* length // TODO: GLint* size // TODO: GLenum* type builder.setData(parseString()); // GLchar name } @Override void parse_glGetActiveUniform(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLuint index builder.setArg2(parseArgument()); // GLsizei bufsize // TODO: GLsizei* length // TODO: GLint* size // TODO: GLenum* type builder.setData(parseString()); // GLchar name } @Override void parse_glGetAttachedShaders(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLsizei maxcount // TODO: GLsizei* count // TODO: GLuint* shaders } @Override void parse_glGetBooleanv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum pname // TODO: GLboolean* params } @Override void parse_glGetBufferParameteriv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetFloatv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum pname // TODO: GLfloat* params } @Override void parse_glGetFramebufferAttachmentParameteriv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum attachment builder.setArg2(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetIntegerv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetProgramInfoLog(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLsizei bufsize // TODO: GLsizei* length builder.setData(parseString()); // GLchar infolog } @Override void parse_glGetRenderbufferParameteriv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetShaderInfoLog(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint shader builder.setArg1(parseArgument()); // GLsizei bufsize // TODO: GLsizei* length builder.setData(parseString()); // GLchar infolog } @Override void parse_glGetShaderPrecisionFormat(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum shadertype builder.setArg1(parseArgument()); // GLenum precisiontype // TODO: GLint* range // TODO: GLint* precision } @Override void parse_glGetShaderSource(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint shader builder.setArg1(parseArgument()); // GLsizei bufsize // TODO: GLsizei* length builder.setData(parseString()); // GLchar source } @Override void parse_glGetTexParameterfv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLfloat* params } @Override void parse_glGetTexParameteriv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetUniformfv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLint location // TODO: GLfloat* params } @Override void parse_glGetUniformiv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint program builder.setArg1(parseArgument()); // GLint location // TODO: GLint* params } @Override void parse_glGetVertexAttribfv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint index builder.setArg1(parseArgument()); // GLenum pname // TODO: GLfloat* params } @Override void parse_glGetVertexAttribiv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint index builder.setArg1(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glGetVertexAttribPointerv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint index builder.setArg1(parseArgument()); // GLenum pname // TODO: GLvoid** pointer } @Override void parse_glReadPixels(Message.Builder builder) { builder.setArg0(parseArgument()); // GLint x builder.setArg1(parseArgument()); // GLint y builder.setArg2(parseArgument()); // GLsizei width builder.setArg3(parseArgument()); // GLsizei height builder.setArg4(parseArgument()); // GLenum format builder.setArg5(parseArgument()); // GLenum type // TODO: GLvoid* pixels } @Override void parse_glShaderBinary(Message.Builder builder) { builder.setArg0(parseArgument()); // GLsizei n // TODO: GLuint* shaders builder.setArg2(parseArgument()); // GLenum binaryformat // TODO: GLvoid* binary builder.setArg4(parseArgument()); // GLsizei length } @Override void parse_glShaderSource(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint shader builder.setArg1(parseArgument()); // GLsizei count assert 1 == builder.getArg1(); builder.setData(parseString()); // GLchar** string builder.setArg3(parseArgument());// not used, always 1 null terminated // string; GLint* length } @Override void parse_glTexImage2D(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLint level builder.setArg2(parseArgument()); // GLint internalformat builder.setArg3(parseArgument()); // GLsizei width builder.setArg4(parseArgument()); // GLsizei height builder.setArg5(parseArgument()); // GLint border builder.setArg6(parseArgument()); // GLenum format builder.setArg7(parseArgument()); // GLenum type // TODO: GLvoid* pixels } @Override void parse_glTexParameterfv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLfloat* params } @Override void parse_glTexParameteriv(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLenum pname // TODO: GLint* params } @Override void parse_glTexSubImage2D(Message.Builder builder) { builder.setArg0(parseArgument()); // GLenum target builder.setArg1(parseArgument()); // GLint level builder.setArg2(parseArgument()); // GLint xoffset builder.setArg3(parseArgument()); // GLint yoffset builder.setArg4(parseArgument()); // GLsizei width builder.setArg5(parseArgument()); // GLsizei height builder.setArg6(parseArgument()); // GLenum format builder.setArg7(parseArgument()); // GLenum type // TODO: GLvoid* pixels } @Override void parse_glVertexAttribPointer(Message.Builder builder) { builder.setArg0(parseArgument()); // GLuint indx builder.setArg1(parseArgument()); // GLint size builder.setArg2(parseArgument()); // GLenum type builder.setArg3(parseArgument()); // GLboolean normalized builder.setArg4(parseArgument()); // GLsizei stride // TODO: GLvoid* ptr } public final static MessageParserEx instance = new MessageParserEx(); }