/** * Copyright 2010-present Facebook. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.facebook; /** * Predefined event and parameter names for logging events common to many apps. Logging occurs through the * {@link AppEventsLogger#logEvent(String, android.os.Bundle)} family of methods. */ public class AppEventsConstants { // Event names // General purpose /** Log this event when an app is being activated. */ public static final String EVENT_NAME_ACTIVATED_APP = "fb_mobile_activate_app"; /** Log this event when a user has completed registration with the app. */ public static final String EVENT_NAME_COMPLETED_REGISTRATION = "fb_mobile_complete_registration"; /** Log this event when a user has viewed a form of content in the app. */ public static final String EVENT_NAME_VIEWED_CONTENT = "fb_mobile_content_view"; /** Log this event when a user has performed a search within the app. */ public static final String EVENT_NAME_SEARCHED = "fb_mobile_search"; /** * Log this event when the user has rated an item in the app. * The valueToSum passed to logEvent should be the numeric rating. */ public static final String EVENT_NAME_RATED = "fb_mobile_rate"; /** Log this event when the user has completed a tutorial in the app. */ public static final String EVENT_NAME_COMPLETED_TUTORIAL = "fb_mobile_tutorial_completion"; // Ecommerce related /** * Log this event when the user has added an item to their cart. * The valueToSum passed to logEvent should be the item's price. */ public static final String EVENT_NAME_ADDED_TO_CART = "fb_mobile_add_to_cart"; /** * Log this event when the user has added an item to their wishlist. * The valueToSum passed to logEvent should be the item's price. */ public static final String EVENT_NAME_ADDED_TO_WISHLIST = "fb_mobile_add_to_wishlist"; /** * Log this event when the user has entered the checkout process. * The valueToSum passed to logEvent should be the total price in the cart. */ public static final String EVENT_NAME_INITIATED_CHECKOUT = "fb_mobile_initiated_checkout"; /** Log this event when the user has entered their payment info. */ public static final String EVENT_NAME_ADDED_PAYMENT_INFO = "fb_mobile_add_payment_info"; /** * Log this event when the user has completed a purchase. * The {@link AppEventsLogger#logPurchase(java.math.BigDecimal, java.util.Currency)} method is a shortcut for * logging this event. */ public static final String EVENT_NAME_PURCHASED = "fb_mobile_purchase"; // Gaming related /** Log this event when the user has achieved a level in the app. */ public static final String EVENT_NAME_ACHIEVED_LEVEL = "fb_mobile_level_achieved"; /** Log this event when the user has unlocked an achievement in the app. */ public static final String EVENT_NAME_UNLOCKED_ACHIEVEMENT = "fb_mobile_achievement_unlocked"; /** * Log this event when the user has spent app credits. * The valueToSum passed to logEvent should be the number of credits spent. */ public static final String EVENT_NAME_SPENT_CREDITS = "fb_mobile_spent_credits"; // Event parameters /** * Parameter key used to specify currency used with logged event. E.g. "USD", "EUR", "GBP". * See ISO-4217 for specific values. One reference for these is <http://en.wikipedia.org/wiki/ISO_4217>. */ public static final String EVENT_PARAM_CURRENCY = "fb_currency"; /** * Parameter key used to specify method user has used to register for the app, e.g., "Facebook", "email", * "Twitter", etc. */ public static final String EVENT_PARAM_REGISTRATION_METHOD = "fb_registration_method"; /** * Parameter key used to specify a generic content type/family for the logged event, e.g. "music", "photo", * "video". Options to use will vary based upon what the app is all about. */ public static final String EVENT_PARAM_CONTENT_TYPE = "fb_content_type"; /** * Parameter key used to specify an ID for the specific piece of content being logged about. * Could be an EAN, article identifier, etc., depending on the nature of the app. */ public static final String EVENT_PARAM_CONTENT_ID = "fb_content_id"; /** Parameter key used to specify the string provided by the user for a search operation. */ public static final String EVENT_PARAM_SEARCH_STRING = "fb_search_string"; /** * Parameter key used to specify whether the activity being logged about was successful or not. * EVENT_PARAM_VALUE_YES and EVENT_PARAM_VALUE_NO are good canonical values to use for this parameter. */ public static final String EVENT_PARAM_SUCCESS = "fb_success"; /** * Parameter key used to specify the maximum rating available for the EVENT_NAME_RATE event. * E.g., "5" or "10". */ public static final String EVENT_PARAM_MAX_RATING_VALUE = "fb_max_rating_value"; /** * Parameter key used to specify whether payment info is available for the EVENT_NAME_INITIATED_CHECKOUT event. * EVENT_PARAM_VALUE_YES and EVENT_PARAM_VALUE_NO are good canonical values to use for this parameter. */ public static final String EVENT_PARAM_PAYMENT_INFO_AVAILABLE = "fb_payment_info_available"; /** * Parameter key used to specify how many items are being processed for an EVENT_NAME_INITIATED_CHECKOUT * or EVENT_NAME_PURCHASE event. */ public static final String EVENT_PARAM_NUM_ITEMS = "fb_num_items"; /** Parameter key used to specify the level achieved in a EVENT_NAME_LEVEL_ACHIEVED event. */ public static final String EVENT_PARAM_LEVEL = "fb_level"; /** * Parameter key used to specify a description appropriate to the event being logged. * E.g., the name of the achievement unlocked in the EVENT_NAME_ACHIEVEMENT_UNLOCKED event. */ public static final String EVENT_PARAM_DESCRIPTION = "fb_description"; // Parameter values /** Yes-valued parameter value to be used with parameter keys that need a Yes/No value */ public static final String EVENT_PARAM_VALUE_YES = "1"; /** No-valued parameter value to be used with parameter keys that need a Yes/No value */ public static final String EVENT_PARAM_VALUE_NO = "0"; }