package com.uwsoft.editor.renderer.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.math.Affine2; import com.badlogic.gdx.math.Matrix4; public class CompositeTransformComponent implements Component { public boolean automaticResize = false; public boolean transform = false; public final Affine2 worldTransform = new Affine2(); public final Matrix4 computedTransform = new Matrix4(); public final Matrix4 oldTransform = new Matrix4(); }