/******************************************************************************* * MontiCore Language Workbench * Copyright (c) 2015, 2016, MontiCore, All rights reserved. * * This project is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3.0 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this project. If not, see <http://www.gnu.org/licenses/>. *******************************************************************************/ package de.monticore.genericgraphics.controller.commands.connections; import org.eclipse.draw2d.geometry.Dimension; import org.eclipse.gef.commands.Command; import de.monticore.genericgraphics.model.graphics.IEdgeViewElement; import de.monticore.genericgraphics.view.figures.connections.MCBendpoint; /** * {@link Command} for meoving bendpoints in {@link IEdgeViewElement * IEdgeViewElements}. * * @author Tim Enger */ public class ConnectionMoveRelBendpointCommand extends Command { /* Old location of the moved bendpoint. */ private MCBendpoint oldBP; /* New location of the moved bendpoint. */ private Dimension relStart; private Dimension relTarget; /* Index of the bendpoint in the link's bendpoint list. */ private int index; /* IConnectionViewElement that contains the bendpoint. */ private IEdgeViewElement ve; /** * Constructor * * @param ve The IConnectionViewElement where the bendpoint is located * @param index The index where the bendpoint is located in the bendpoint list * @param relStart The relative {@link Dimension} for the start * @param relTarget The relative {@link Dimension} for the target */ public ConnectionMoveRelBendpointCommand(IEdgeViewElement ve, int index, Dimension relStart, Dimension relTarget) { this.ve = ve; this.index = index; this.relStart = relStart; this.relTarget = relTarget; } /** Move the bendpoint to the new location. */ @Override public void execute() { if (oldBP == null) { oldBP = ve.getConstraints().get(index); } ve.setConstraint(index, new MCBendpoint(relStart, relTarget)); ve.notifyObservers(); } /** Restore the old bendpoint. */ @Override public void undo() { ve.setConstraint(index, oldBP); ve.notifyObservers(); } }