/* * Copyright (C) 2006 Steve Ratcliffe * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * * Author: Steve Ratcliffe * Create date: 07-Dec-2006 */ package uk.me.parabola.imgfmt.app.trergn; import uk.me.parabola.imgfmt.app.ImgFileWriter; import java.util.ArrayList; import java.util.Iterator; import java.util.List; /** * A zoom level (or map level) determines the amount of detail that * is shown as you zoom in and out. * Level 0 is the the most detailed level. * * A zoom level has a number of bits per co-ordinate and the number of * subdivisions at that level. * * The highest level must have one subdivision and have no elements I believe. * * @author Steve Ratcliffe */ public class Zoom { private final int level; private boolean inherited; private final int resolution; private final List<Subdivision> subdivs = new ArrayList<Subdivision>(); /** * Create a new zoom level. * * @param zoom The level between 0 and 15. * @param resolution The number of bits per coordinate, up to 24. */ Zoom(int zoom, int resolution) { this.level = zoom; this.resolution = resolution; } public Iterator<Subdivision> subdivIterator() { return subdivs.iterator(); } public void setInherited(boolean inherited) { this.inherited = inherited; } public int getLevel() { return level; } public int getResolution() { return resolution; } public int getShiftValue() { return 24 - resolution; } public void write(ImgFileWriter file) { file.put((byte) ((level & 0xf) | (inherited ? 0x80 : 0))); file.put((byte) resolution); file.putChar((char) subdivs.size()); } public String toString() { return "L " + level + ':' + resolution; } void addSubdivision(Subdivision div) { subdivs.add(div); } }