/*******************************************************************************
* Copyright (c) 2012 jnect.org.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Eugen Neufeld - initial API and implementation
*******************************************************************************/
package org.jnect.demo.game.timer;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Label;
/**
* The Game Timer
*
* @author Stephan K�hler
*
*/
public class GameTimer {
public static final String ID = "gameclipse.timer.GameTimer";
private Runnable timer;
private final int invocationTime = 1000;
private int startTime = 0;
private Display display = null;
private Label label = null;
public GameTimer(final Display display, final Label label) {
this.label = label;
this.display = display;
timer = new Runnable() {
public void run() {
if (label.isDisposed())
return;
label.setText("" + startTime);
startTime++;
display.timerExec(invocationTime, this);
}
};
}
public void startTimer() {
startTime = 0;
display.timerExec(invocationTime, timer);
}
public void stopTimer() {
display.timerExec(-1, timer);
}
public void reset() {
startTime = 0;
label.setText("" + startTime);
}
public int getTime() {
return startTime;
}
}