package com.plectix.simulator.util; /*package*/class Piece { private long myLowerBound = 0; private long myUpperBound = 0; private int myStep = 1; public Piece() { myLowerBound = 0; myUpperBound = 0; } public Piece(long lu) { myLowerBound = lu; myUpperBound = lu; } public Piece(long l, long u) { myLowerBound = l; myUpperBound = u; } public Piece(long l, long u, int step) { myLowerBound = l; myUpperBound = u; myStep = step; } public long getUpper() { return myUpperBound; } public long getLower() { return myLowerBound; } public int getStep() { return myStep; } }