/* * Copyright (c) 2008-2017, Hazelcast, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.hazelcast.internal.networking; import java.io.Closeable; import java.io.IOException; import java.net.Socket; import java.net.SocketAddress; import java.nio.ByteBuffer; import java.nio.channels.SelectableChannel; import java.nio.channels.SocketChannel; import java.util.concurrent.ConcurrentMap; /** * Wraps a {@link java.nio.channels.SocketChannel}. * * The reason this class exists is because for enterprise encryption. Ideally the SocketChannel should have been decorated * with this encryption functionality, but unfortunately that isn't possible with this class. * * That is why a new 'wrapper' interface is introduced which acts like a SocketChannel and the implementations wrap a * SocketChannel. * * In the future we should get rid of this class and rely on {@link ChannelInboundHandler}/{@link ChannelOutboundHandler} * chaining to add encryption. This will remove more artifacts from the architecture that can't carry their weight. * * <h1>Future note</h1> * Below you can find some notes about the future of the Channel. This will hopefully act as a guide how to move forward. * * <h2>Fragmentation</h2> * Packets are currently not fragmented, meaning that they are send as 1 atomic unit and this can cause a 2 way communication * blackout for operations (since either operation or response can get blocked). Fragmentation needs to be added to make sure * the system doesn't suffer from head of line blocking. * * <h2>Ordering</h2> * In a channel messages don't need to be ordered. Currently they are, but as soon as we add packet fragmentation, packets * can get out of order. Under certain conditions you want to keep ordering, e.g. for events. In this case it should be possible * to have multiple streams in a channel. Within a stream there will be ordering. * * <h2>Reliability</h2> * A channel doesn't provide reliability. TCP/IP does provide reliability, but 1: who says we want to keep using TCP/IP, but * if a TCP/IP connection is lost and needs to be re-established, packets are lost. Reliability can be added, just like TCP/IP * adds it; we don't discard the data until it has been acknowledged. * * <h2>Flow and congestion control</h2> * On the Channel level we have no flow of congestion control; frames are always accepted no matter if on the sending side * the write-queue is overloaded, or on the receiving side the system is overloaded (e.g. many pending operations on the * operation queue). Just like with TCP/IP, flow and congestion control should be added. * * <h2>UDP</h2> * With ordering, reliability and flow and congestion control in place, we can ask ourselves the question if UDP is not a * more practical solution. */ public interface Channel extends Closeable { /** * Returns the attribute map. * * Attribute map can be used to store data into a socket. For example to find the Connection for a Channel, one can * store the Connection in this channel using some well known key. * * @return the attribute map. */ ConcurrentMap attributeMap(); /** * @see java.nio.channels.SocketChannel#socket() * * This method will be removed from the interface. Only an explicit cast to NioChannel will expose the Socket. */ Socket socket(); /** * @return the remote address. Returned value could be null. */ SocketAddress getRemoteSocketAddress(); /** * @return the local address. Returned value could be null */ SocketAddress getLocalSocketAddress(); /** * This method will be removed from the interface. Only an explicit cast to NioChannel will expose the SocketChannel. */ SocketChannel socketChannel(); /** * @see java.nio.channels.SocketChannel#read(ByteBuffer) */ int read(ByteBuffer dst) throws IOException; /** * @see java.nio.channels.SocketChannel#write(ByteBuffer) */ int write(ByteBuffer src) throws IOException; /** * @see java.nio.channels.SocketChannel#configureBlocking(boolean) */ SelectableChannel configureBlocking(boolean block) throws IOException; /** * @see java.nio.channels.SocketChannel#isOpen() */ boolean isOpen(); /** * Closes inbound. * * <p>Not thread safe. Should be called in channel reader thread.</p> * * @throws IOException */ void closeInbound() throws IOException; /** * Closes outbound. * * <p>Not thread safe. Should be called in channel writer thread.</p> * * @throws IOException */ void closeOutbound() throws IOException; /** * @see java.nio.channels.SocketChannel#close() */ void close() throws IOException; }