/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package javax.websocket; import java.io.Closeable; import java.io.IOException; import java.net.URI; import java.security.Principal; import java.util.List; import java.util.Map; import java.util.Set; /** * A Web Socket session represents a conversation between two web socket endpoints. As soon as the websocket handshake * completes successfully, the web socket implementation provides the endpoint an open websocket session. The endpoint * can then register interest in incoming messages that are part of this newly created session by providing a * MessageHandler to the session, and can send messages to the other end of the conversation by means of the * RemoteEndpoint object obtained from this session. * <p/> * Once the session is closed, it is no longer valid for use by applications. Calling any of its methods (with the * exception of the close() methods) once the session has been closed will result in an IllegalStateException being * thrown. Developers should retrieve any information from the session during the * Endpoint.onClose(javax.websocket.Session, javax.websocket.CloseReason) method. Following the convention of Closeable * calling the Session close() methods after the Session has been closed has no effect. * <p/> * Session objects may be called by multiple threads. Implementations must ensure the integrity of the mutable * properties of the session under such circumstances. */ public interface Session extends Closeable { /** * Return the container that this session is part of. * * @return the container. */ WebSocketContainer getContainer(); /** * Register to handle to incoming messages in this conversation. A maximum of one message handler per native * websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum of one message handler * to handle incoming text messages a maximum of one message handler for handling incoming binary messages, and a * maximum of one for handling incoming pong messages. For further details of which message handlers handle which of * the native websocket message types please see MessageHandler.Whole and MessageHandler.Partial. Adding more than * one of any one type will result in a runtime exception. * <p/> * See Endpoint for a usage example. * * @param handler * the MessageHandler to be added. * @throws IllegalStateException * if there is already a MessageHandler registered for the same native websocket message type as this * handler. */ void addMessageHandler(MessageHandler handler) throws IllegalStateException; /** * Return an unmodifiable copy of the set of MessageHandlers for this Session. * * @return the set of message handlers. */ Set<MessageHandler> getMessageHandlers(); /** * Remove the given MessageHandler from the set belonging to this session. This method may block if the given * handler is processing a message until it is no longer in use. * * @param handler * the handler to be removed. */ void removeMessageHandler(MessageHandler handler); /** * Returns the version of the websocket protocol currently being used. This is taken as the value of the * Sec-WebSocket-Version header used in the opening handshake. i.e. "13". * * @return the protocol version. */ String getProtocolVersion(); /** * Return the sub protocol agreed during the websocket handshake for this conversation. * * @return the negotiated subprotocol, or the empty string if there isn't one. */ String getNegotiatedSubprotocol(); /** * Return the list of extensions currently in use for this conversation. * * @return the negotiated extensions. */ List<Extension> getNegotiatedExtensions(); /** * Return true if and only if the underlying socket is using a secure transport. * * @return whether its using a secure transport. */ boolean isSecure(); /** * Return true if and only if the underlying socket is open. * * @return whether the session is active. */ boolean isOpen(); /** * Return the number of milliseconds before this conversation may be closed by the container if it is inactive, i.e. * no messages are either sent or received in that time. * * @return the timeout in milliseconds. */ long getMaxIdleTimeout(); /** * Set the non-zero number of milliseconds before this session will be closed by the container if it is inactive, ie * no messages are either sent or received. A value that is 0 or negative indicates the session will never timeout * due to inactivity. * * @param milliseconds * the number of milliseconds. */ void setMaxIdleTimeout(long milliseconds); /** * Sets the maximum length of incoming binary messages that this Session can buffer. * * @param length * the maximum length. */ void setMaxBinaryMessageBufferSize(int length); /** * The maximum length of incoming binary messages that this Session can buffer. If the implementation receives a * binary message that it cannot buffer because it is too large, it must close the session with a close code of * CloseReason.CloseCodes.TOO_BIG. * * @return the maximum binary message size that can be buffered. */ int getMaxBinaryMessageBufferSize(); /** * Sets the maximum length of incoming text messages that this Session can buffer. * * @param length * the maximum length. */ void setMaxTextMessageBufferSize(int length); /** * The maximum length of incoming text messages that this Session can buffer. If the implementation receives a text * message that it cannot buffer because it is too large, it must close the session with a close code of * CloseReason.CloseCodes.TOO_BIG. * * @return the maximum text message size that can be buffered. */ int getMaxTextMessageBufferSize(); /** * Return a reference a RemoteEndpoint object representing the peer of this conversation that is able to send * messages asynchronously to the peer. * * @return the remote endpoint. */ RemoteEndpoint.Async getAsyncRemote(); /** * Return a reference a RemoteEndpoint object representing the peer of this conversation that is able to send * messages synchronously to the peer. * * @return the remote endpoint. */ RemoteEndpoint.Basic getBasicRemote(); /** * Returns a string containing the unique identifier assigned to this session. The identifier is assigned by the web * socket implementation and is implementation dependent. * * @return the unique identifier for this session instance. */ String getId(); /** * Close the current conversation with a normal status code and no reason phrase. * * @throws IOException * - if there was a connection error closing the connection. */ @Override void close() throws IOException; /** * Close the current conversation, giving a reason for the closure. The close call causes the implementation to * attempt notify the client of the close as soon as it can. This may cause the sending of unsent messages * immediately prior to the close notification. After the close notification has been sent the implementation * notifies the endpoint's onClose method. Note the websocket specification defines the acceptable uses of status * codes and reason phrases. If the application cannot determine a suitable close code to use for the closeReason, * it is recommended to use CloseReason.CloseCodes.NO_STATUS_CODE. * * @param closeReason * the reason for the closure. * @throws IOException * if there was a connection error closing the connection */ void close(CloseReason closeReason) throws IOException; /** * Return the URI under which this session was opened, including the query string if there is one. * * @return the request URI. */ URI getRequestURI(); /** * Return the request parameters associated with the request this session was opened under. * * @return the unmodifiable map of the request parameters. */ Map<String, List<String>> getRequestParameterMap(); /** * Return the query string associated with the request this session was opened under. * * @return the query string */ String getQueryString(); /** * Return a map of the path parameter names and values used associated with the request this session was opened * under. * * @return the unmodifiable map of path parameters. The key of the map is the parameter name, the values in the map * are the parameter values. */ Map<String, String> getPathParameters(); /** * While the session is open, this method returns a Map that the developer may use to store application specific * information relating to this session instance. The developer may retrieve information from this Map at any time * between the opening of the session and during the onClose() method. But outside that time, any information stored * using this Map may no longer be kept by the container. Web socket applications running on distributed * implementations of the web container should make any application specific objects stored here * java.io.Serializable, or the object may not be recreated after a failover. * * @return an editable Map of application data. */ Map<String, Object> getUserProperties(); /** * Return the authenticated user for this Session or null if no user is authenticated for this session. * * @return the user principal. */ Principal getUserPrincipal(); /** * Return a copy of the Set of all the open web socket sessions that represent connections to the same endpoint to * which this session represents a connection. The Set includes the session this method is called on. These sessions * may not still be open at any point after the return of this method. For example, iterating over the set at a * later time may yield one or more closed sessions. Developers should use session.isOpen() to check. * * @return the set of sessions, open at the time of return. */ Set<Session> getOpenSessions(); }