/*******************************************************************************
* Copyright (c) 2011, 2015 itemis AG and others.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Matthias Wienand (itemis AG) - initial API and implementation
*
*******************************************************************************/
package org.eclipse.gef.geometry.examples.demos;
import org.eclipse.gef.geometry.convert.swt.Geometry2SWT;
import org.eclipse.gef.geometry.examples.AbstractExample;
import org.eclipse.gef.geometry.examples.ControllableShape;
import org.eclipse.gef.geometry.planar.Point;
import org.eclipse.gef.geometry.planar.Polygon;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.widgets.Display;
public class ConvexHullExample extends AbstractExample {
public static void main(String[] args) {
new ConvexHullExample("Convex Hull Example");
}
public ConvexHullExample(String title) {
super(title); // creates the UI for us
}
@Override
protected ControllableShape[] getControllableShapes() {
return new ControllableShape[] { new ControllableShape() {
{
// These are the points which are displayed on the screen.
// We will compute their convex hull later.
addControlPoints(new Point(100, 100), new Point(150, 400),
new Point(200, 300), new Point(250, 150),
new Point(300, 250), new Point(350, 200),
new Point(400, 350));
}
@Override
public Polygon getShape() {
// Compute the convex hull of the defined point list.
// We return the convex hull as a Polygon.
return new Polygon(Point.getConvexHull(getPoints()));
}
@Override
public void onDraw(GC gc) {
// This is the code to display the computed convex hull.
// Compute the convex hull.
Polygon convexHull = getShape();
// Display the convex hull as an SWT Path.
gc.drawPath(new org.eclipse.swt.graphics.Path(
Display.getCurrent(),
Geometry2SWT.toSWTPathData(convexHull.toPath())));
}
} };
}
}