/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import java.io.Writer; import java.util.ArrayList; import java.util.concurrent.Semaphore; import android.content.Context; import android.os.Handler; import android.os.Message; import android.util.AttributeSet; import android.util.Log; import android.util.Log; import android.view.Surface; import android.view.SurfaceHolder; import android.view.SurfaceView; /** * @hide * **/ public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback { private SurfaceHolder mSurfaceHolder; private RenderScriptGL mRS; /** * Standard View constructor. In order to render something, you * must call {@link #setRenderer} to register a renderer. */ public RSSurfaceView(Context context) { super(context); init(); //Log.v(RenderScript.LOG_TAG, "RSSurfaceView"); } /** * Standard View constructor. In order to render something, you * must call {@link #setRenderer} to register a renderer. */ public RSSurfaceView(Context context, AttributeSet attrs) { super(context, attrs); init(); //Log.v(RenderScript.LOG_TAG, "RSSurfaceView"); } private void init() { // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed SurfaceHolder holder = getHolder(); holder.addCallback(this); } /** * This method is part of the SurfaceHolder.Callback interface, and is * not normally called or subclassed by clients of RSSurfaceView. */ public void surfaceCreated(SurfaceHolder holder) { Log.v(RenderScript.LOG_TAG, "surfaceCreated"); mSurfaceHolder = holder; } /** * This method is part of the SurfaceHolder.Callback interface, and is * not normally called or subclassed by clients of RSSurfaceView. */ public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return Log.v(RenderScript.LOG_TAG, "surfaceDestroyed"); if (mRS != null) { mRS.contextSetSurface(0, 0, null); } } /** * This method is part of the SurfaceHolder.Callback interface, and is * not normally called or subclassed by clients of RSSurfaceView. */ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { Log.v(RenderScript.LOG_TAG, "surfaceChanged"); if (mRS != null) { mRS.contextSetSurface(w, h, holder.getSurface()); } } /** * Inform the view that the activity is paused. The owner of this view must * call this method when the activity is paused. Calling this method will * pause the rendering thread. * Must not be called before a renderer has been set. */ public void onPause() { if(mRS != null) { mRS.pause(); } //Log.v(RenderScript.LOG_TAG, "onPause"); } /** * Inform the view that the activity is resumed. The owner of this view must * call this method when the activity is resumed. Calling this method will * recreate the OpenGL display and resume the rendering * thread. * Must not be called before a renderer has been set. */ public void onResume() { if(mRS != null) { mRS.resume(); } //Log.v(RenderScript.LOG_TAG, "onResume"); } /** * Queue a runnable to be run on the GL rendering thread. This can be used * to communicate with the Renderer on the rendering thread. * Must not be called before a renderer has been set. * @param r the runnable to be run on the GL rendering thread. */ public void queueEvent(Runnable r) { //Log.v(RenderScript.LOG_TAG, "queueEvent"); } /** * This method is used as part of the View class and is not normally * called or subclassed by clients of RSSurfaceView. * Must not be called before a renderer has been set. */ @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); } // ---------------------------------------------------------------------- public RenderScriptGL createRenderScript(boolean useDepth, boolean forceSW) { Log.v(RenderScript.LOG_TAG, "createRenderScript"); mRS = new RenderScriptGL(useDepth, forceSW); return mRS; } public RenderScriptGL createRenderScript(boolean useDepth) { return createRenderScript(useDepth, false); } public void destroyRenderScript() { Log.v(RenderScript.LOG_TAG, "destroyRenderScript"); mRS.destroy(); mRS = null; } public void createRenderScript(RenderScriptGL rs) { mRS = rs; } }