/*** * ASM: a very small and fast Java bytecode manipulation framework * Copyright (c) 2000-2007 INRIA, France Telecom * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ package com.alibaba.fastjson.asm; /** * A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions, * and for try catch blocks. A label designates the <i>instruction</i> that is just after. Note however that there can * be other elements between a label and the instruction it designates (such as other labels, stack map frames, line * numbers, etc.). * * @author Eric Bruneton */ public class Label { int status; /** * The position of this label in the code, if known. */ int position; /** * Number of forward references to this label, times two. */ private int referenceCount; /** * Informations about forward references. Each forward reference is described by two consecutive integers in this * array: the first one is the position of the first byte of the bytecode instruction that contains the forward * reference, while the second is the position of the first byte of the forward reference itself. In fact the sign * of the first integer indicates if this reference uses 2 or 4 bytes, and its absolute value gives the position of * the bytecode instruction. This array is also used as a bitset to store the subroutines to which a basic block * belongs. This information is needed in MethodWriter#visitMaxs, after all forward references have been * resolved. Hence the same array can be used for both purposes without problems. */ private int[] srcAndRefPositions; // ------------------------------------------------------------------------ /* * Fields for the control flow and data flow graph analysis algorithms (used to compute the maximum stack size or * the stack map frames). A control flow graph contains one node per "basic block", and one edge per "jump" from one * basic block to another. Each node (i.e., each basic block) is represented by the Label object that corresponds to * the first instruction of this basic block. Each node also stores the list of its successors in the graph, as a * linked list of Edge objects. The control flow analysis algorithms used to compute the maximum stack size or the * stack map frames are similar and use two steps. The first step, during the visit of each instruction, builds * information about the state of the local variables and the operand stack at the end of each basic block, called * the "output frame", <i>relatively</i> to the frame state at the beginning of the basic block, which is called the * "input frame", and which is <i>unknown</i> during this step. The second step, in link MethodWriter#visitMaxs, * is a fix point algorithm that computes information about the input frame of each basic block, from the input * state of the first basic block (known from the method signature), and by the using the previously computed * relative output frames. The algorithm used to compute the maximum stack size only computes the relative output * and absolute input stack heights, while the algorithm used to compute stack map frames computes relative output * frames and absolute input frames. */ /** * Start of the output stack relatively to the input stack. The exact semantics of this field depends on the * algorithm that is used. When only the maximum stack size is computed, this field is the number of elements in the * input stack. When the stack map frames are completely computed, this field is the offset of the first output * stack element relatively to the top of the input stack. This offset is always negative or null. A null offset * means that the output stack must be appended to the input stack. A -n offset means that the first n output stack * elements must replace the top n input stack elements, and that the other elements must be appended to the input * stack. */ int inputStackTop; /** * Maximum height reached by the output stack, relatively to the top of the input stack. This maximum is always * positive or null. */ int outputStackMax; /** * The successor of this label, in the order they are visited. This linked list does not include labels used for * debug info only. If ClassWriter#COMPUTE_FRAMES option is used then, in addition, it does not contain * successive labels that denote the same bytecode position (in this case only the first label appears in this * list). */ Label successor; /** * The next basic block in the basic block stack. This stack is used in the main loop of the fix point algorithm * used in the second step of the control flow analysis algorithms. It is also used in {@link #visitSubroutine} to * avoid using a recursive method. * * @see MethodWriter#visitMaxs */ Label next; // ------------------------------------------------------------------------ // Constructor // ------------------------------------------------------------------------ /** * Constructs a new label. */ public Label(){ } // ------------------------------------------------------------------------ // Methods to compute offsets and to manage forward references // ------------------------------------------------------------------------ /** * Puts a reference to this label in the bytecode of a method. If the position of the label is known, the offset is * computed and written directly. Otherwise, a null offset is written and a new forward reference is declared for * this label. * * @param owner the code writer that calls this method. * @param out the bytecode of the method. * @param source the position of first byte of the bytecode instruction that contains this label. * @param wideOffset <tt>true</tt> if the reference must be stored in 4 bytes, or <tt>false</tt> if it must be * stored with 2 bytes. * @throws IllegalArgumentException if this label has not been created by the given code writer. */ void put(final MethodWriter owner, final ByteVector out, final int source) { if ((status & 2 /* RESOLVED */ ) == 0) { addReference(source, out.length); out.putShort(-1); } else { out.putShort(position - source); } } /** * Adds a forward reference to this label. This method must be called only for a true forward reference, i.e. only * if this label is not resolved yet. For backward references, the offset of the reference can be, and must be, * computed and stored directly. * * @param sourcePosition the position of the referencing instruction. This position will be used to compute the * offset of this forward reference. * @param referencePosition the position where the offset for this forward reference must be stored. */ private void addReference(final int sourcePosition, final int referencePosition) { if (srcAndRefPositions == null) { srcAndRefPositions = new int[6]; } if (referenceCount >= srcAndRefPositions.length) { int[] a = new int[srcAndRefPositions.length + 6]; System.arraycopy(srcAndRefPositions, 0, a, 0, srcAndRefPositions.length); srcAndRefPositions = a; } srcAndRefPositions[referenceCount++] = sourcePosition; srcAndRefPositions[referenceCount++] = referencePosition; } /** * Resolves all forward references to this label. This method must be called when this label is added to the * bytecode of the method, i.e. when its position becomes known. This method fills in the blanks that where left in * the bytecode by each forward reference previously added to this label. * * @param owner the code writer that calls this method. * @param position the position of this label in the bytecode. * @param data the bytecode of the method. * @return <tt>true</tt> if a blank that was left for this label was to small to store the offset. In such a case * the corresponding jump instruction is replaced with a pseudo instruction (using unused opcodes) using an unsigned * two bytes offset. These pseudo instructions will need to be replaced with true instructions with wider offsets (4 * bytes instead of 2). This is done in {@link MethodWriter#resizeInstructions}. * @throws IllegalArgumentException if this label has already been resolved, or if it has not been created by the * given code writer. */ void resolve(final MethodWriter owner, final int position, final byte[] data) { this.status |= 2 /* RESOLVED */ ; this.position = position; int i = 0; while (i < referenceCount) { int source = srcAndRefPositions[i++]; int reference = srcAndRefPositions[i++]; int offset = position - source; data[reference++] = (byte) (offset >>> 8); data[reference] = (byte) offset; } } }