/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.emdev.ui.gl; import javax.microedition.khronos.opengles.GL11; // This mimics corresponding GL functions. public class GLId { static int sNextId = 1; public synchronized static void glGenTextures(int n, final int[] textures, final int offset) { while (n-- > 0) { textures[offset + n] = sNextId++; } } public synchronized static void glGenBuffers(int n, final int[] buffers, final int offset) { while (n-- > 0) { buffers[offset + n] = sNextId++; } } public synchronized static void glDeleteTextures(final GL11 gl, final int n, final int[] textures, final int offset) { gl.glDeleteTextures(n, textures, offset); } public synchronized static void glDeleteBuffers(final GL11 gl, final int n, final int[] buffers, final int offset) { gl.glDeleteBuffers(n, buffers, offset); } }