/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.emdev.ui.gl;
import javax.microedition.khronos.opengles.GL11;
// This mimics corresponding GL functions.
public class GLId {
static int sNextId = 1;
public synchronized static void glGenTextures(int n, final int[] textures, final int offset) {
while (n-- > 0) {
textures[offset + n] = sNextId++;
}
}
public synchronized static void glGenBuffers(int n, final int[] buffers, final int offset) {
while (n-- > 0) {
buffers[offset + n] = sNextId++;
}
}
public synchronized static void glDeleteTextures(final GL11 gl, final int n, final int[] textures, final int offset) {
gl.glDeleteTextures(n, textures, offset);
}
public synchronized static void glDeleteBuffers(final GL11 gl, final int n, final int[] buffers, final int offset) {
gl.glDeleteBuffers(n, buffers, offset);
}
}