/* This file is part of the db4o object database http://www.db4o.com
Copyright (C) 2004 - 2011 Versant Corporation http://www.versant.com
db4o is free software; you can redistribute it and/or modify it under
the terms of version 3 of the GNU General Public License as published
by the Free Software Foundation.
db4o is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see http://www.gnu.org/licenses/. */
package com.db4o.internal.handlers;
import com.db4o.*;
import com.db4o.foundation.*;
import com.db4o.internal.*;
import com.db4o.internal.marshall.*;
import com.db4o.marshall.*;
import com.db4o.reflect.*;
public class FloatHandler extends IntHandler {
private static final Float DEFAULTVALUE = new Float(0);
public Object coerce(ReflectClass claxx, Object obj) {
return Coercion4.toFloat(obj);
}
public Object defaultValue(){
return DEFAULTVALUE;
}
public Class primitiveJavaClass() {
return float.class;
}
public Object read(MarshallerFamily mf, StatefulBuffer writer, boolean redirect) throws CorruptionException {
return mf._primitive.readFloat(writer);
}
Object read1(ByteArrayBuffer a_bytes) {
return primitiveMarshaller().readFloat(a_bytes);
}
public void write(Object a_object, ByteArrayBuffer a_bytes) {
writeInt(
Float.floatToIntBits(((Float) a_object).floatValue()),
a_bytes);
}
public Object read(ReadContext context) {
return new Float(Float.intBitsToFloat(context.readInt()));
}
public void write(WriteContext context, Object obj) {
context.writeInt(Float.floatToIntBits(((Float)obj).floatValue()));
}
public PreparedComparison internalPrepareComparison(Object source) {
final float sourceFloat = ((Float)source).floatValue();
return new PreparedComparison() {
public int compareTo(Object target) {
if(target == null){
return 1;
}
float targetFloat = ((Float)target).floatValue();
return sourceFloat == targetFloat ? 0 : (sourceFloat < targetFloat ? - 1 : 1);
}
};
}
}