/* This file is part of the db4o object database http://www.db4o.com Copyright (C) 2004 - 2011 Versant Corporation http://www.versant.com db4o is free software; you can redistribute it and/or modify it under the terms of version 3 of the GNU General Public License as published by the Free Software Foundation. db4o is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/. */ package com.db4o.internal.handlers; import com.db4o.*; import com.db4o.foundation.*; import com.db4o.internal.*; import com.db4o.internal.marshall.*; import com.db4o.marshall.*; import com.db4o.reflect.*; public class FloatHandler extends IntHandler { private static final Float DEFAULTVALUE = new Float(0); public Object coerce(ReflectClass claxx, Object obj) { return Coercion4.toFloat(obj); } public Object defaultValue(){ return DEFAULTVALUE; } public Class primitiveJavaClass() { return float.class; } public Object read(MarshallerFamily mf, StatefulBuffer writer, boolean redirect) throws CorruptionException { return mf._primitive.readFloat(writer); } Object read1(ByteArrayBuffer a_bytes) { return primitiveMarshaller().readFloat(a_bytes); } public void write(Object a_object, ByteArrayBuffer a_bytes) { writeInt( Float.floatToIntBits(((Float) a_object).floatValue()), a_bytes); } public Object read(ReadContext context) { return new Float(Float.intBitsToFloat(context.readInt())); } public void write(WriteContext context, Object obj) { context.writeInt(Float.floatToIntBits(((Float)obj).floatValue())); } public PreparedComparison internalPrepareComparison(Object source) { final float sourceFloat = ((Float)source).floatValue(); return new PreparedComparison() { public int compareTo(Object target) { if(target == null){ return 1; } float targetFloat = ((Float)target).floatValue(); return sourceFloat == targetFloat ? 0 : (sourceFloat < targetFloat ? - 1 : 1); } }; } }