/*
* Copyright (c) 2013 Mike Heath. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package cloudeventbus.client;
import java.net.SocketAddress;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
/**
* Keeps a list of available servers in the cluster.
*
* @author Mike Heath <elcapo@gmail.com>
*/
class ServerList {
public static int RECONNECT_LIMIT = 10;
private final List<Server> servers = new ArrayList<>();
private final Object lock = new Object();
private Iterator<Server> iterator;
public void addServer(SocketAddress address) {
synchronized (lock) {
servers.add(new Server(address));
}
}
public void addServers(Iterable<SocketAddress> addresses) {
for (SocketAddress address : addresses) {
addServer(address);
}
}
public Server nextServer() {
synchronized (lock) {
if (servers.size() == 0) {
throw new IllegalStateException("No servers in list.");
}
if (iterator == null || !iterator.hasNext()) {
final List<Server> activeServers = new ArrayList<>();
for (Server server : servers) {
if (server.connectionAttempts > 0) {
activeServers.add(server);
}
}
if (activeServers.size() == 0) {
for (Server server : servers) {
server.connectionAttempts = RECONNECT_LIMIT;
}
activeServers.addAll(servers);
}
Collections.shuffle(activeServers);
iterator = activeServers.iterator();
}
return iterator.next();
}
}
public class Server {
private final SocketAddress address;
private int connectionAttempts = RECONNECT_LIMIT;
private Server(SocketAddress address) {
this.address = address;
}
public SocketAddress getAddress() {
return address;
}
public void connectionFailure() {
synchronized (lock) {
connectionAttempts--;
}
}
public void connectionSuccess() {
synchronized (lock) {
connectionAttempts = RECONNECT_LIMIT;
}
}
}
}