/*
Copyright (C) Paul Falstad and Iain Sharp
This file is part of CircuitJS1.
CircuitJS1 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
CircuitJS1 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CircuitJS1. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lushprojects.circuitjs1.client;
//import java.awt.*;
//import java.util.StringTokenizer;
// contributed by Edward Calver
class SeqGenElm extends ChipElm {
boolean hasReset() {return false;}
public SeqGenElm(int xx, int yy) { super(xx, yy); }
public SeqGenElm(int xa, int ya, int xb, int yb, int f,
StringTokenizer st) {
super(xa, ya, xb, yb, f, st);
data = (short)(new Integer(st.nextToken()).intValue());
if(st.hasMoreTokens()){oneshot=new Boolean(st.nextToken()).booleanValue();position=8;}
}
short data=0;
byte position=0;
boolean oneshot=false;
double lastchangetime=0;
boolean clockstate=false;
String getChipName() { return "Sequence generator"; }
void setupPins() {
sizeX = 2;
sizeY = 2;
pins = new Pin[getPostCount()];
pins[0] = new Pin(0, SIDE_W, "");
pins[0].clock=true;
pins[1] = new Pin(1, SIDE_E, "Q");
pins[1].output=true;
}
int getPostCount() {
return 2;
}
int getVoltageSourceCount() {return 1;}
void GetNextBit()
{
if(((data>>>position)&1)!=0)pins[1].value=true;
else pins[1].value=false;
position++;
}
void execute() {
if(oneshot)
{
if(sim.t-lastchangetime>0.005)
{
if(position<=8)GetNextBit();
lastchangetime=sim.t;
}
}
if(pins[0].value&&!clockstate)
{
clockstate=true;
if(oneshot)
{
position=0;
}
else
{
GetNextBit();
if(position>=8)position=0;
}
}
if(!pins[0].value)clockstate=false;
}
int getDumpType() { return 188; }
String dump(){
return super.dump()+" "+data+" "+oneshot;
}
public EditInfo getEditInfo(int n) {
//My code
if (n == 0) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 0 set", (data&1) != 0);
return ei;
}
if (n == 1) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 1 set", (data&2) != 0);
return ei;
}
if (n == 2) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 2 set", (data&4) != 0);
return ei;
}
if (n == 3) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 3 set", (data&8) != 0);
return ei;
}
if (n == 4) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 4 set", (data&16) != 0);
return ei;
}
if (n == 5) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 5 set", (data&32) != 0);
return ei;
}
if (n == 6) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 6 set", (data&64) != 0);
return ei;
}
if (n == 7) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("Bit 7 set", (data&128) != 0);
return ei;
}
if (n == 8) {
EditInfo ei = new EditInfo("", 0, -1, -1);
ei.checkbox = new Checkbox("One shot", oneshot);
return ei;
}
return null;
}
public void setEditValue(int n, EditInfo ei) {
if (n == 0) {
if (ei.checkbox.getState())
data|=1;
else
data&= ~1;
setPoints();
}
if (n == 1) {
if (ei.checkbox.getState())
data|=2;
else
data&= ~2;
setPoints();
}
if (n == 2) {
if (ei.checkbox.getState())
data|=4;
else
data&= ~4;
setPoints();
}
if (n == 3) {
if (ei.checkbox.getState())
data|=8;
else
data&= ~8;
setPoints();
}
if (n == 4) {
if (ei.checkbox.getState())
data|=16;
else
data&= ~16;
setPoints();
}
if (n == 5) {
if (ei.checkbox.getState())
data|=32;
else
data&= ~32;
setPoints();
}
if (n == 6) {
if (ei.checkbox.getState())
data|=64;
else
data&= ~64;
setPoints();
}
if (n == 7) {
if (ei.checkbox.getState())
data|=128;
else
data&= ~128;
setPoints();
}
if (n == 8) {
if (ei.checkbox.getState())
{
oneshot=true;
position=8;
}
else
{
position=0;
oneshot=false;
}
}
}
}