/* DroidFish - An Android chess program. Copyright (C) 2011-2012 Peter Ă–sterlund, peterosterlund2@gmail.com This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.if3games.chessonline.engine; import android.annotation.TargetApi; import android.os.Build; public class EngineUtil { static { System.loadLibrary("nativeutil"); } /** Return number of physical processors, i.e. hyper-threading ignored. */ final static native int getNPhysicalProcessors(); @TargetApi(4) private static final class CpuAbi { static final String get() { return Build.CPU_ABI; } } /** Return file name of the internal stockfish executable, * or null if the internal stockfish engine is not supported. */ public static String internalStockFishName() { final int sdkVersion = Integer.parseInt(Build.VERSION.SDK); if (sdkVersion < 4) return "stockfish15.mygz"; String abi = CpuAbi.get(); if (!abi.equals("x86") && !abi.equals("armeabi-v7a") && !abi.equals("mips")) abi = "armeabi"; // Unknown ABI, assume original ARM return "stockfish-" + abi; } /** Executes chmod 744 exePath. */ final static native boolean chmod(String exePath); /** For synchronizing non thread safe native calls. */ public static Object nativeLock = new Object(); }