package com.asteria.game.character.combat.magic; import com.asteria.game.character.CharacterNode; /** * The {@link CombatSpell} extension with support for normal spells that have no * effects whatsoever. * * @author lare96 <http://github.com/lare96> */ public abstract class CombatNormalSpell extends CombatSpell { @Override public final void executeOnHit(CharacterNode cast, CharacterNode castOn, boolean accurate, int damage) { } }