package com.asteria.game.character.combat.magic;
import com.asteria.game.character.CharacterNode;
/**
* The {@link CombatSpell} extension with support for normal spells that have no
* effects whatsoever.
*
* @author lare96 <http://github.com/lare96>
*/
public abstract class CombatNormalSpell extends CombatSpell {
@Override
public final void executeOnHit(CharacterNode cast, CharacterNode castOn, boolean accurate, int damage) {
}
}