/* * Copyright 1998-2006 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package ae.java.awt.dnd; import java.util.EventListener; /** * The listener interface for receiving drag gesture events. * This interface is intended for a drag gesture recognition * implementation. See a specification for {@code DragGestureRecognizer} * for details on how to register the listener interface. * Upon recognition of a drag gesture the {@code * DragGestureRecognizer} calls this interface's * {@link #dragGestureRecognized dragGestureRecognized()} * method and passes a {@code DragGestureEvent}. * * @see ae.java.awt.dnd.DragGestureRecognizer * @see ae.java.awt.dnd.DragGestureEvent * @see ae.java.awt.dnd.DragSource */ public interface DragGestureListener extends EventListener { /** * This method is invoked by the {@code DragGestureRecognizer} * when the {@code DragGestureRecognizer} detects a platform-dependent * drag initiating gesture. To intiate the drag and drop operation, * if approtiate, {@link DragGestureEvent#startDrag startDrag()} method on * the {@code DragGestureEvent} has to be invoked. * <P> * @see ae.java.awt.dnd.DragGestureRecognizer * @see ae.java.awt.dnd.DragGestureEvent * @param dge the <code>DragGestureEvent</code> describing * the gesture that has just occurred */ void dragGestureRecognized(DragGestureEvent dge); }