/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.qs.tiles; import android.content.res.Configuration; import android.os.Handler; import android.os.Message; import com.android.systemui.R; import com.android.systemui.qs.QSTile; import com.android.systemui.statusbar.policy.RotationLockController; import com.android.systemui.statusbar.policy.RotationLockController.RotationLockControllerCallback; /** Quick settings tile: Rotation **/ public class RotationLockTile extends QSTile<QSTile.BooleanState> { private final AnimationIcon mPortraitToAuto = new AnimationIcon(R.drawable.ic_portrait_to_auto_rotate_animation); private final AnimationIcon mAutoToPortrait = new AnimationIcon(R.drawable.ic_portrait_from_auto_rotate_animation); private final AnimationIcon mLandscapeToAuto = new AnimationIcon(R.drawable.ic_landscape_to_auto_rotate_animation); private final AnimationIcon mAutoToLandscape = new AnimationIcon(R.drawable.ic_landscape_from_auto_rotate_animation); private final RotationLockController mController; // SPRD: Bug 431038 - Avoid clicking too frequently. private boolean canClick = true; public RotationLockTile(Host host) { super(host); mController = host.getRotationLockController(); } @Override protected BooleanState newTileState() { return new BooleanState(); } public void setListening(boolean listening) { if (mController == null) return; if (listening) { mController.addRotationLockControllerCallback(mCallback); } else { mController.removeRotationLockControllerCallback(mCallback); } } @Override protected void handleClick() { if (mController == null || !canClick) return; // SPRD: Bug 431038 - Avoid clicking too frequently. canClick = false; final boolean newState = !mState.value; mController.setRotationLocked(newState); refreshState(newState ? UserBoolean.USER_TRUE : UserBoolean.USER_FALSE); // SPRD: Bug 431038 - Avoid clicking too frequently. clickControllerHandler.sendEmptyMessageDelayed(0, 800); } @Override protected void handleUpdateState(BooleanState state, Object arg) { if (mController == null) return; final boolean rotationLocked = arg != null ? ((UserBoolean) arg).value : mController.isRotationLocked(); final boolean userInitiated = arg != null ? ((UserBoolean) arg).userInitiated : false; state.visible = mController.isRotationLockAffordanceVisible(); state.value = rotationLocked; final boolean portrait = mContext.getResources().getConfiguration().orientation != Configuration.ORIENTATION_LANDSCAPE; final AnimationIcon icon; if (rotationLocked) { // SPRD: Bug 428311 - Icon text flashes. final int label = portrait ? R.string.quick_settings_rotation_locked_portrait_label : (mController.getAreAllRotationsAllowed() ? R.string.quick_settings_rotation_locked_landscape_label : R.string.quick_settings_rotation_unlocked_label); state.label = mContext.getString(label); icon = portrait ? mAutoToPortrait : mAutoToLandscape; } else { state.label = mContext.getString(R.string.quick_settings_rotation_unlocked_label); icon = portrait ? mPortraitToAuto : mLandscapeToAuto; } icon.setAllowAnimation(userInitiated); state.icon = icon; state.contentDescription = getAccessibilityString(rotationLocked, R.string.accessibility_rotation_lock_on_portrait, R.string.accessibility_rotation_lock_on_landscape, R.string.accessibility_rotation_lock_off); } /** * Get the correct accessibility string based on the state * * @param locked Whether or not rotation is locked. * @param idWhenPortrait The id which should be used when locked in portrait. * @param idWhenLandscape The id which should be used when locked in landscape. * @param idWhenOff The id which should be used when the rotation lock is off. * @return */ private String getAccessibilityString(boolean locked, int idWhenPortrait, int idWhenLandscape, int idWhenOff) { int stringID; if (locked) { final boolean portrait = mContext.getResources().getConfiguration().orientation != Configuration.ORIENTATION_LANDSCAPE; stringID = portrait ? idWhenPortrait: idWhenLandscape; } else { stringID = idWhenOff; } return mContext.getString(stringID); } @Override protected String composeChangeAnnouncement() { return getAccessibilityString(mState.value, R.string.accessibility_rotation_lock_on_portrait_changed, R.string.accessibility_rotation_lock_on_landscape_changed, R.string.accessibility_rotation_lock_off_changed); } private final RotationLockControllerCallback mCallback = new RotationLockControllerCallback() { @Override public void onRotationLockStateChanged(boolean rotationLocked, boolean affordanceVisible) { refreshState(rotationLocked ? UserBoolean.BACKGROUND_TRUE : UserBoolean.BACKGROUND_FALSE); } }; // SPRD: Bug 431038 - Avoid clicking too frequently. private Handler clickControllerHandler = new Handler() { @Override public void handleMessage(Message msg) { // TODO Auto-generated method stub canClick = true; super.handleMessage(msg); } }; }