/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As with any software that integrates with the Facebook platform, your use of * this software is subject to the Facebook Developer Principles and Policies * [http://developers.facebook.com/policy/]. This copyright notice shall be * included in all copies or substantial portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package com.facebook.internal; import com.facebook.FacebookSdk; import java.util.concurrent.Executor; /** * com.facebook.internal is solely for the use of other packages within the Facebook SDK for * Android. Use of any of the classes in this package is unsupported, and they may be modified or * removed without warning at any time. */ public class WorkQueue { public static final int DEFAULT_MAX_CONCURRENT = 8; private final Object workLock = new Object(); private WorkNode pendingJobs; private final int maxConcurrent; private final Executor executor; private WorkNode runningJobs = null; private int runningCount = 0; public WorkQueue() { this(DEFAULT_MAX_CONCURRENT); } public WorkQueue(int maxConcurrent) { this(maxConcurrent, FacebookSdk.getExecutor()); } public WorkQueue(int maxConcurrent, Executor executor) { this.maxConcurrent = maxConcurrent; this.executor = executor; } public WorkItem addActiveWorkItem(Runnable callback) { return addActiveWorkItem(callback, true); } public WorkItem addActiveWorkItem(Runnable callback, boolean addToFront) { WorkNode node = new WorkNode(callback); synchronized (workLock) { pendingJobs = node.addToList(pendingJobs, addToFront); } startItem(); return node; } public void validate() { synchronized (workLock) { // Verify that all running items know they are running, and counts match int count = 0; if (runningJobs != null) { WorkNode walk = runningJobs; do { walk.verify(true); count++; walk = walk.getNext(); } while (walk != runningJobs); } assert runningCount == count; } } private void startItem() { finishItemAndStartNew(null); } private void finishItemAndStartNew(WorkNode finished) { WorkNode ready = null; synchronized (workLock) { if (finished != null) { runningJobs = finished.removeFromList(runningJobs); runningCount--; } if (runningCount < maxConcurrent) { ready = pendingJobs; // Head of the pendingJobs queue if (ready != null) { // The Queue reassignments are necessary since 'ready' might have been // added / removed from the front of either queue, which changes its // respective head. pendingJobs = ready.removeFromList(pendingJobs); runningJobs = ready.addToList(runningJobs, false); runningCount++; ready.setIsRunning(true); } } } if (ready != null) { execute(ready); } } private void execute(final WorkNode node) { executor.execute(new Runnable() { @Override public void run() { try { node.getCallback().run(); } finally { finishItemAndStartNew(node); } } }); } private class WorkNode implements WorkItem { private final Runnable callback; private WorkNode next; private WorkNode prev; private boolean isRunning; WorkNode(Runnable callback) { this.callback = callback; } @Override public boolean cancel() { synchronized (workLock) { if (!isRunning()) { pendingJobs = removeFromList(pendingJobs); return true; } } return false; } @Override public void moveToFront() { synchronized (workLock) { if (!isRunning()) { pendingJobs = removeFromList(pendingJobs); pendingJobs = addToList(pendingJobs, true); } } } @Override public boolean isRunning() { return isRunning; } Runnable getCallback() { return callback; } WorkNode getNext() { return next; } void setIsRunning(boolean isRunning) { this.isRunning = isRunning; } WorkNode addToList(WorkNode list, boolean addToFront) { assert next == null; assert prev == null; if (list == null) { list = next = prev = this; } else { next = list; prev = list.prev; next.prev = prev.next = this; } return addToFront ? this : list; } WorkNode removeFromList(WorkNode list) { assert next != null; assert prev != null; if (list == this) { if (next == this) { list = null; } else { list = next; } } next.prev = prev; prev.next = next; next = prev = null; return list; } void verify(boolean shouldBeRunning) { assert prev.next == this; assert next.prev == this; assert isRunning() == shouldBeRunning; } } interface WorkItem { boolean cancel(); boolean isRunning(); void moveToFront(); } }