package edu.gatech.cs2340.trydent.sample.tictactoe;
import java.util.Arrays;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import edu.gatech.cs2340.trydent.TrydentEngine;
import edu.gatech.cs2340.trydent.log.Log;
public class GameScreenController {
@FXML
private Button button00;
@FXML
private Button button01;
@FXML
private Button button02;
@FXML
private Button button10;
@FXML
private Button button11;
@FXML
private Button button12;
@FXML
private Button button20;
@FXML
private Button button21;
@FXML
private Button button22;
private boolean player;
public GameScreenController() {
TrydentEngine.runOnce(() -> {
Log.debug("Initialized tic-tac-toe game screen.");
Arrays.asList(
button00, button01, button02, button10, button11, button12, button20, button21, button22
).forEach(button -> {
button.setText("Click me!");
button.setUserData(true);
}
);
}
);
}
@FXML
private void pressed(ActionEvent event) {
TrydentEngine.runOnce(() -> {
Button target = (Button) event.getSource();
if((boolean) target.getUserData()) {
if(player) {
target.setText("X");
} else {
target.setText("O");
}
player = !player;
target.setUserData(false);
}
}
);
}
}