package com.polites.android;
import android.graphics.PointF;
import android.util.FloatMath;
import android.view.MotionEvent;
public class VectorF {
public float angle;
public float length;
public final PointF start = new PointF();
public final PointF end = new PointF();
public void calculateEndPoint() {
end.x = FloatMath.cos(angle) * length + start.x;
end.y = FloatMath.sin(angle) * length + start.y;
}
public void setStart(PointF p) {
this.start.x = p.x;
this.start.y = p.y;
}
public void setEnd(PointF p) {
this.end.x = p.x;
this.end.y = p.y;
}
public void set(MotionEvent event) {
this.start.x = event.getX(0);
this.start.y = event.getY(0);
this.end.x = event.getX(1);
this.end.y = event.getY(1);
}
public float calculateLength() {
length = MathUtils.distance(start, end);
return length;
}
public float calculateAngle() {
angle = MathUtils.angle(start, end);
return angle;
}
}