package com.polites.android; import android.graphics.PointF; import android.util.FloatMath; import android.view.MotionEvent; public class VectorF { public float angle; public float length; public final PointF start = new PointF(); public final PointF end = new PointF(); public void calculateEndPoint() { end.x = FloatMath.cos(angle) * length + start.x; end.y = FloatMath.sin(angle) * length + start.y; } public void setStart(PointF p) { this.start.x = p.x; this.start.y = p.y; } public void setEnd(PointF p) { this.end.x = p.x; this.end.y = p.y; } public void set(MotionEvent event) { this.start.x = event.getX(0); this.start.y = event.getY(0); this.end.x = event.getX(1); this.end.y = event.getY(1); } public float calculateLength() { length = MathUtils.distance(start, end); return length; } public float calculateAngle() { angle = MathUtils.angle(start, end); return angle; } }