package ttftcuts.physis.client.render;
import org.lwjgl.opengl.GL11;
import ttftcuts.physis.common.block.tile.TileEntitySocketTable;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.world.IBlockAccess;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
public class RenderSocketTable implements ISimpleBlockRenderingHandler {
public static int renderid;
public RenderSocketTable(int id) {
renderid = id;
}
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, -0.65F, -0.5F);
GL11.glScalef(0.7f, 0.7f, 0.7f);
TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntitySocketTable(), 0.0D, 0.0D, 0.0D, 0.0F);
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
return false;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return renderid;
}
}