package de.dbaelz.secludedness;
import com.badlogic.gdx.Game;
import de.dbaelz.secludedness.manager.AudioManager;
import de.dbaelz.secludedness.manager.GPGSManager;
import de.dbaelz.secludedness.manager.LevelManager;
import de.dbaelz.secludedness.screen.StartScreen;
public class MainGame extends Game {
private GPGSManager mGPGSManager;
private AudioManager mAudioManager;
private LevelManager mLevelManager;
public MainGame(GPGSManager gpgsManager) {
this.mGPGSManager = gpgsManager;
}
@Override
public void create() {
mAudioManager = new AudioManager();
mLevelManager = new LevelManager();
setScreen(new StartScreen(this));
}
@Override
public void dispose() {
super.dispose();
mAudioManager.dispose();
}
public GPGSManager getGPGSManager() {
return mGPGSManager;
}
public AudioManager getAudioManager() {
return mAudioManager;
}
public LevelManager getLevelManager() {
return mLevelManager;
}
}