package de.dbaelz.secludedness; import com.badlogic.gdx.Game; import de.dbaelz.secludedness.manager.AudioManager; import de.dbaelz.secludedness.manager.GPGSManager; import de.dbaelz.secludedness.manager.LevelManager; import de.dbaelz.secludedness.screen.StartScreen; public class MainGame extends Game { private GPGSManager mGPGSManager; private AudioManager mAudioManager; private LevelManager mLevelManager; public MainGame(GPGSManager gpgsManager) { this.mGPGSManager = gpgsManager; } @Override public void create() { mAudioManager = new AudioManager(); mLevelManager = new LevelManager(); setScreen(new StartScreen(this)); } @Override public void dispose() { super.dispose(); mAudioManager.dispose(); } public GPGSManager getGPGSManager() { return mGPGSManager; } public AudioManager getAudioManager() { return mAudioManager; } public LevelManager getLevelManager() { return mLevelManager; } }