// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. package org.chromium.content.browser; import android.content.Context; import android.os.Handler; import android.os.Message; import android.view.MotionEvent; import android.view.ViewConfiguration; import java.util.Iterator; /** * This class controls long press timers and is owned by a ContentViewGestureHandler. * * For instance, we may receive a DOWN then UP, so we may need to cancel the * timer before the UP completes its roundtrip from WebKit. */ class LongPressDetector { private MotionEvent mCurrentDownEvent; private final LongPressDelegate mLongPressDelegate; private final Handler mLongPressHandler; private final int mTouchSlopSquare; private boolean mInLongPress; // The following are used when touch events are offered to native, and not for // anything relating to the GestureDetector. // True iff a touch_move has exceeded the touch slop distance. private boolean mMoveConfirmed; // Coordinates of the start of a touch event (i.e. the touch_down). private int mTouchInitialX; private int mTouchInitialY; private static final int LONG_PRESS = 2; private static final int LONGPRESS_TIMEOUT = ViewConfiguration.getLongPressTimeout(); private static final int TAP_TIMEOUT = ViewConfiguration.getTapTimeout(); LongPressDetector(Context context, LongPressDelegate delegate) { mLongPressDelegate = delegate; mLongPressHandler = new LongPressHandler(); final ViewConfiguration configuration = ViewConfiguration.get(context); int touchSlop = configuration.getScaledTouchSlop(); mTouchSlopSquare = touchSlop * touchSlop; } private class LongPressHandler extends Handler { LongPressHandler() { super(); } @Override public void handleMessage(Message msg) { switch (msg.what) { case LONG_PRESS: dispatchLongPress(); break; default: throw new RuntimeException("Unknown message " + msg); //never } } } /** * This is an interface to execute the LongPress when it receives the onLongPress message. */ interface LongPressDelegate { /** * @param event The event will be recycled after this call has returned. */ public void onLongPress(MotionEvent event); } /** * Initiates a LONG_PRESS gesture timer if needed. */ void startLongPressTimerIfNeeded(MotionEvent ev) { if (ev.getAction() != MotionEvent.ACTION_DOWN) return; // If there is a current down, we do not expect another down event before // receiving an up event if (mCurrentDownEvent != null) return; mCurrentDownEvent = MotionEvent.obtain(ev); mLongPressHandler.sendEmptyMessageAtTime(LONG_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT); mInLongPress = false; } // Cancel LONG_PRESS timers. void cancelLongPressIfNeeded(MotionEvent ev) { if (!hasPendingMessage() || mCurrentDownEvent == null || ev.getDownTime() != mCurrentDownEvent.getDownTime()) { return; } final int action = ev.getAction(); final float y = ev.getY(); final float x = ev.getX(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_MOVE: final int deltaX = (int) (x - mCurrentDownEvent.getX()); final int deltaY = (int) (y - mCurrentDownEvent.getY()); int distance = (deltaX * deltaX) + (deltaY * deltaY); if (distance > mTouchSlopSquare) { cancelLongPress(); } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: if (mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT > ev.getEventTime()) { cancelLongPress(); } break; default: break; } } // Given a stream of pending events, cancel the LONG_PRESS timer if appropriate. void cancelLongPressIfNeeded(Iterator<MotionEvent> pendingEvents) { if (mCurrentDownEvent == null) return; long currentDownTime = mCurrentDownEvent.getDownTime(); while (pendingEvents.hasNext()) { MotionEvent pending = pendingEvents.next(); if (pending.getDownTime() != currentDownTime) { break; } cancelLongPressIfNeeded(pending); } } void cancelLongPress() { mInLongPress = false; if (hasPendingMessage()) { mLongPressHandler.removeMessages(LONG_PRESS); mCurrentDownEvent.recycle(); mCurrentDownEvent = null; } } // Used this to check if a onSingleTapUp is part of a long press event. boolean isInLongPress() { return mInLongPress; } private void dispatchLongPress() { mInLongPress = true; mLongPressDelegate.onLongPress(mCurrentDownEvent); mCurrentDownEvent.recycle(); mCurrentDownEvent = null; } boolean hasPendingMessage() { return mCurrentDownEvent != null; } void onOfferTouchEventToJavaScript(MotionEvent event) { if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { mMoveConfirmed = false; mTouchInitialX = Math.round(event.getX()); mTouchInitialY = Math.round(event.getY()); } } boolean confirmOfferMoveEventToJavaScript(MotionEvent event) { if (!mMoveConfirmed) { int deltaX = Math.round(event.getX()) - mTouchInitialX; int deltaY = Math.round(event.getY()) - mTouchInitialY; if (deltaX * deltaX + deltaY * deltaY >= mTouchSlopSquare) { mMoveConfirmed = true; } } return mMoveConfirmed; } /** * This is for testing only. * Sends a LongPress gesture. This should always be called after a down event. */ void sendLongPressGestureForTest() { if (mCurrentDownEvent == null) return; dispatchLongPress(); } }