/**
* Copyright (C) 2008 - 2014 52°North Initiative for Geospatial Open Source
* Software GmbH
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* If the program is linked with libraries which are licensed under one of
* the following licenses, the combination of the program with the linked
* library is not considered a "derivative work" of the program:
*
* - Apache License, version 2.0
* - Apache Software License, version 1.0
* - GNU Lesser General Public License, version 3
* - Mozilla Public License, versions 1.0, 1.1 and 2.0
* - Common Development and Distribution License (CDDL), version 1.0
*
* Therefore the distribution of the program linked with libraries licensed
* under the aforementioned licenses, is permitted by the copyright holders
* if the distribution is compliant with both the GNU General Public
* icense version 2 and the aforementioned licenses.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*/
package org.n52.ses.io.parser;
import java.util.HashMap;
import java.util.Vector;
/**
* A HashMap which handles key-collisions itself.
*
* In case of a collision it adds a new {@link Vector}
* at the key and adds the values in the sub-vector.
*
* @author Thomas Everding
*
*/
public class NoCollisionMap extends HashMap<String, Object> {
/**
*
*/
private static final long serialVersionUID = 1L;
@SuppressWarnings("unchecked")
@Override
public Object put(String key, Object value) {
//check if key already in use
if (this.containsKey(key)) {
//handle collision
Vector<Object> inner;
if (this.get(key) instanceof Vector<?>) {
//collision happened earlier, get inner vector
inner = (Vector<Object>) this.get(key);
//add value
inner.add(value);
return null;
}
//else: first collision
inner = new Vector<Object>();
//add old value at 0
inner.add(this.get(key));
//add new value at 1
inner.add(value);
//place inner map at the key
return super.put(key, inner);
}
//else: just insert
return super.put(key, value);
}
}