/** * Copyright (C) 2008 - 2014 52°North Initiative for Geospatial Open Source * Software GmbH * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * If the program is linked with libraries which are licensed under one of * the following licenses, the combination of the program with the linked * library is not considered a "derivative work" of the program: * * - Apache License, version 2.0 * - Apache Software License, version 1.0 * - GNU Lesser General Public License, version 3 * - Mozilla Public License, versions 1.0, 1.1 and 2.0 * - Common Development and Distribution License (CDDL), version 1.0 * * Therefore the distribution of the program linked with libraries licensed * under the aforementioned licenses, is permitted by the copyright holders * if the distribution is compliant with both the GNU General Public * icense version 2 and the aforementioned licenses. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. */ package org.n52.ses.io.parser; import java.util.HashMap; import java.util.Vector; /** * A HashMap which handles key-collisions itself. * * In case of a collision it adds a new {@link Vector} * at the key and adds the values in the sub-vector. * * @author Thomas Everding * */ public class NoCollisionMap extends HashMap<String, Object> { /** * */ private static final long serialVersionUID = 1L; @SuppressWarnings("unchecked") @Override public Object put(String key, Object value) { //check if key already in use if (this.containsKey(key)) { //handle collision Vector<Object> inner; if (this.get(key) instanceof Vector<?>) { //collision happened earlier, get inner vector inner = (Vector<Object>) this.get(key); //add value inner.add(value); return null; } //else: first collision inner = new Vector<Object>(); //add old value at 0 inner.add(this.get(key)); //add new value at 1 inner.add(value); //place inner map at the key return super.put(key, inner); } //else: just insert return super.put(key, value); } }