package com.blundell.quicksand.act;
/**
* An Act is our abstraction away from Animations and Transitions, allowing us to treat them both as equals
*/
public interface Act {
int getId();
boolean isFirst();
boolean isLast(); // TODO smells like I should have a first class collection? (and call monitor once for the collection WAT)
void setDuration(long duration);
long getDuration();
void addListener(StartListener startListener); // Maybe split this into addStartListener and addEndListener
interface StartListener {
void onStart(Act act);
void onFinish(Act act);
}
}