package untouchedwagons.minecraft.mcrc2.http;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.DefaultFullHttpResponse;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.HttpHeaders;
import io.netty.handler.codec.http.websocketx.CloseWebSocketFrame;
import io.netty.handler.codec.http.websocketx.PingWebSocketFrame;
import io.netty.handler.codec.http.websocketx.PongWebSocketFrame;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketServerHandshaker;
import io.netty.handler.codec.http.websocketx.WebSocketServerHandshakerFactory;
import io.netty.util.CharsetUtil;
import untouchedwagons.minecraft.mcrc2.http.exceptions.RouteNotFoundException;
import untouchedwagons.minecraft.mcrc2.http.routing.Router;
import static io.netty.handler.codec.http.HttpHeaders.Names.*;
import static io.netty.handler.codec.http.HttpResponseStatus.*;
import static io.netty.handler.codec.http.HttpVersion.*;
/**
* Handles handshakes and messages
*/
public class WebSocketServerHandler extends SimpleChannelInboundHandler<Object> {
private static final String WEBSOCKET_PATH = "/websocket";
private final Router router;
public WebSocketServerHandler(Router router) {
this.router = router;
}
@Override
public void channelRead0(ChannelHandlerContext ctx, Object msg)
{
if (msg instanceof FullHttpRequest) {
handleHttpRequest(ctx, (FullHttpRequest) msg);
}
else if (msg instanceof WebSocketFrame) {
handleWebSocketFrame(ctx, (WebSocketFrame) msg);
}
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) {
ctx.flush();
}
private void handleHttpRequest(ChannelHandlerContext ctx, FullHttpRequest req) {
// Handle a bad request.
if (!req.getDecoderResult().isSuccess()) {
sendHttpResponse(ctx, req, new DefaultFullHttpResponse(HTTP_1_1, BAD_REQUEST));
return;
}
sendHttpResponse(ctx, req, this.router.dispatch(ctx, req));
}
private void handleWebSocketFrame(ChannelHandlerContext ctx, WebSocketFrame frame) {
// Check for closing frame
if (frame instanceof CloseWebSocketFrame) {
ctx.channel().writeAndFlush(frame, ctx.channel().newPromise()).addListener(ChannelFutureListener.CLOSE);
return;
}
if (frame instanceof PingWebSocketFrame) {
ctx.channel().write(new PongWebSocketFrame(frame.content().retain()));
return;
}
if (!(frame instanceof TextWebSocketFrame)) {
throw new UnsupportedOperationException(String.format("%s frame types not supported", frame.getClass()
.getName()));
}
// Send the uppercase string back.
String request = ((TextWebSocketFrame) frame).text();
System.err.printf("%s received %s%n", ctx.channel(), request);
ctx.channel().write(new TextWebSocketFrame(request.toUpperCase()));
}
private static void sendHttpResponse(ChannelHandlerContext ctx, FullHttpRequest req, FullHttpResponse res) {
// Generate an error page if response getStatus code is not OK (200).
if (res.getStatus().code() != 200) {
ByteBuf buf = Unpooled.copiedBuffer(res.getStatus().toString(), CharsetUtil.UTF_8);
res.content().writeBytes(buf);
buf.release();
HttpHeaders.setContentLength(res, res.content().readableBytes());
}
// Send the response and close the connection if necessary.
ChannelFuture f = ctx.channel().writeAndFlush(res);
if (!HttpHeaders.isKeepAlive(req) || res.getStatus().code() != 200) {
f.addListener(ChannelFutureListener.CLOSE);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
private static String getWebSocketLocation(FullHttpRequest req) {
return "ws://" + req.headers().get(HOST) + WEBSOCKET_PATH;
}
}