/** * This file Copyright (c) 2003-2012 Magnolia International * Ltd. (http://www.magnolia-cms.com). All rights reserved. * * * This file is dual-licensed under both the Magnolia * Network Agreement and the GNU General Public License. * You may elect to use one or the other of these licenses. * * This file is distributed in the hope that it will be * useful, but AS-IS and WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE, TITLE, or NONINFRINGEMENT. * Redistribution, except as permitted by whichever of the GPL * or MNA you select, is prohibited. * * 1. For the GPL license (GPL), you can redistribute and/or * modify this file under the terms of the GNU General * Public License, Version 3, as published by the Free Software * Foundation. You should have received a copy of the GNU * General Public License, Version 3 along with this program; * if not, write to the Free Software Foundation, Inc., 51 * Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * 2. For the Magnolia Network Agreement (MNA), this file * and the accompanying materials are made available under the * terms of the MNA which accompanies this distribution, and * is available at http://www.magnolia-cms.com/mna.html * * Any modifications to this file must keep this entire header * intact. * */ package info.magnolia.content2bean; import info.magnolia.cms.core.ItemType; /** * Used to create content nodes. This is a kind of configuration for the processor. * @author philipp * @version $Id$ */ public interface Bean2ContentTransformer { /** * The item type of the node. */ public ItemType resolveItemType(TransformationState state); /** * The content name to use. */ public ItemType resolveName(TransformationState state); /** * Set mixin types or similar. Does not create the node! */ public ItemType prepareContent(TransformationState state); /** * Called after the node data and child content is set. */ public ItemType finishContent(TransformationState state); /** * Will this property be a node? */ public boolean isNode(TransformationState state, String propertyName, Object value); /** * Will this property be a node data? */ public boolean isProperty(TransformationState state, String propertyName, Object value); /** * Create/set the node data of the node. */ public void setNodeData(TransformationState state, String name, Object value); /** * Convert complex values to the basic supported types (int, boolean, .. String) */ public Object convertNodeDataValue(TransformationState state, String name, Object value); }