/*
* Copyright (C) 2014 Maigret Aurelien / Colin Julien
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.dewep.intranetepitech.animation;
import android.support.v4.view.ViewPager;
import android.view.View;
public class ZoomOutPageTransformer implements ViewPager.PageTransformer {
private static final float MIN_SCALE = 0.85f;
private static final float MIN_ALPHA = 0.5f;
private void positionInfinityNegative(View view) {
// [-Infinity,-1)
// This page is way off-screen to the left.
view.setAlpha(0);
}
private void positionPositive(View view, float position) {
// [-1,1]
// Modify the default slide transition to shrink the page as well
int pageWidth = view.getWidth();
int pageHeight = view.getHeight();
float scaleFactor = Math.max(MIN_SCALE, 1 - Math.abs(position));
float vertMargin = pageHeight * (1 - scaleFactor) / 2;
float horzMargin = pageWidth * (1 - scaleFactor) / 2;
if (position < 0) {
view.setTranslationX(horzMargin - vertMargin / 2);
} else {
view.setTranslationX(-horzMargin + vertMargin / 2);
}
// Scale the page down (between MIN_SCALE and 1)
view.setScaleX(scaleFactor);
view.setScaleY(scaleFactor);
// Fade the page relative to its size.
view.setAlpha(MIN_ALPHA + (scaleFactor - MIN_SCALE) / (1 - MIN_SCALE) * (1 - MIN_ALPHA));
}
private void positionInfinityPositive(View view) {
// (1,+Infinity]
// This page is way off-screen to the right.
view.setAlpha(0);
}
public void transformPage(View view, float position) {
if (position < -1) {
positionInfinityNegative(view);
} else if (position <= 1) {
positionPositive(view, position);
} else {
positionInfinityPositive(view);
}
}
}