/* * Copyright (C) 2014 Maigret Aurelien / Colin Julien * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package net.dewep.intranetepitech.animation; import android.support.v4.view.ViewPager; import android.view.View; public class ZoomOutPageTransformer implements ViewPager.PageTransformer { private static final float MIN_SCALE = 0.85f; private static final float MIN_ALPHA = 0.5f; private void positionInfinityNegative(View view) { // [-Infinity,-1) // This page is way off-screen to the left. view.setAlpha(0); } private void positionPositive(View view, float position) { // [-1,1] // Modify the default slide transition to shrink the page as well int pageWidth = view.getWidth(); int pageHeight = view.getHeight(); float scaleFactor = Math.max(MIN_SCALE, 1 - Math.abs(position)); float vertMargin = pageHeight * (1 - scaleFactor) / 2; float horzMargin = pageWidth * (1 - scaleFactor) / 2; if (position < 0) { view.setTranslationX(horzMargin - vertMargin / 2); } else { view.setTranslationX(-horzMargin + vertMargin / 2); } // Scale the page down (between MIN_SCALE and 1) view.setScaleX(scaleFactor); view.setScaleY(scaleFactor); // Fade the page relative to its size. view.setAlpha(MIN_ALPHA + (scaleFactor - MIN_SCALE) / (1 - MIN_SCALE) * (1 - MIN_ALPHA)); } private void positionInfinityPositive(View view) { // (1,+Infinity] // This page is way off-screen to the right. view.setAlpha(0); } public void transformPage(View view, float position) { if (position < -1) { positionInfinityNegative(view); } else if (position <= 1) { positionPositive(view, position); } else { positionInfinityPositive(view); } } }