/* * CCVisu is a tool for visual graph clustering * and general force-directed graph layout. * This file is part of CCVisu. * * Copyright (C) 2005-2007 Dirk Beyer * * CCVisu is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * CCVisu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with CCVisu; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Please find the GNU Lesser General Public License in file * license_lgpl.txt or http://www.gnu.org/licenses/lgpl.txt * * Dirk Beyer (firstname.lastname@sfu.ca) * Simon Fraser University (SFU), B.C., Canada */ package ccvisu; import java.util.HashMap; import java.util.Map; import java.util.Vector; /***************************************************************** * Contains the representation of a graph. * This class is a collection of the data structures needed * for layout and transformation processing. * @version $Revision$; $Date$ * @author Dirk Beyer *****************************************************************/ public class GraphData { /** Maps a vertex id to a GraphVertex.*/ public Vector<GraphVertex> vertices; /** Maps a vertex name to a GraphVertex.*/ public Map<String,GraphVertex> nameToVertex; /** Edges of type GraphEdgeInt. Only used if (inFormat < LAY).*/ public Vector<GraphEdgeInt> edges; /** Layout. Only used if (outFormat >= LAY).*/ public float[][] pos; /** Constructor.*/ public GraphData() { vertices = new Vector<GraphVertex>(); nameToVertex = new HashMap<String,GraphVertex>(); //TreeMap<String,GraphVertex>(); edges = new Vector<GraphEdgeInt>(); // The initialization of 'pos' is postponed until the number of vertices is known, // done by method 'initializeLayout'. } };