package org.jnect.demo.incquery.gef3d; import org.eclipse.swt.SWT; import org.eclipse.swt.graphics.Color; import org.eclipse.swt.widgets.Display; public interface Jnect3dVisualizationConstants { // scene center coordinates public final static float sceneCenterX = 250f; public final static float sceneCenterY = 250f; public final static float sceneCenterZ = 250f; // scene bounds public final static float sceneWidth = sceneCenterX*2.0f; public final static float sceneHeight = sceneCenterY*2.0f; public final static float sceneDepth = sceneCenterZ*2.0f; // kinect->gef3d coordinate conversion multiplier public final static float kinectMultiplierX = -100f; public final static float kinectMultiplierY = -100f; public final static float kinectMultiplierZ = 100f; // it looks like Z axis doesn't need flipping // body positionedelement size public final static float peDim=5.0f; public final static float peHeadDim=12.0f; // body mumanlink width public final static float hlWidth=2.0f; // body elements color public final static Color peColor = Display.getCurrent().getSystemColor(SWT.COLOR_BLACK); public final static Color hlColor = Display.getCurrent().getSystemColor(SWT.COLOR_WHITE); public final static Color hiliteColor = Display.getCurrent().getSystemColor(SWT.COLOR_RED); }