/*
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*/
import com.jme3.app.SimpleApplication;
import com.jme3.scene.Node;
import java.util.ArrayList;
import mygame.AGV;
import mygame.Container;
import mygame.Main;
import mygame.Truck;
import mygame.TruckCrane;
import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;
import static org.junit.Assert.*;
/**
*
* @author Pieter
*/
public class TruckCraneTests{
ArrayList<Truck> truckList = new ArrayList<Truck>();
ArrayList<TruckCrane> truckCraneList = new ArrayList<TruckCrane>();
ArrayList<AGV> AGVList = new ArrayList<AGV>();
ArrayList<Container> containerList = new ArrayList<Container>();
public TruckCraneTests() {
/* truckCraneList.get(0).setMotion(1);
truckCraneList.get(0).playMotion();*/
//truckCraneList.get(0).
}
@BeforeClass
public static void setUpClass() {
}
@AfterClass
public static void tearDownClass() {
}
@Before
public void setUp() {
for(int i = 0; i < 10; i++)
{
/*containerList.add( new Container(this.rootNode, this.assetManager));
truckList.add( new Truck(this.rootNode, this.assetManager));
truckList.get(i).addContainer(containerList.get(i));
AGVList.add(new AGV(this.rootNode, this.assetManager));*/
}
}
@After
public void tearDown() {
}
// TODO add test methods here.
// The methods must be annotated with annotation @Test. For example:
//
// @Test
// public void hello() {}
}