/******************************************************************************** * * * (c) Copyright 2010 Verizon Communications USA and The Open University UK * * * * This software is freely distributed in accordance with * * the GNU Lesser General Public (LGPL) license, version 3 or later * * as published by the Free Software Foundation. * * For details see LGPL: http://www.fsf.org/licensing/licenses/lgpl.html * * and GPL: http://www.fsf.org/licensing/licenses/gpl-3.0.html * * * * This software is provided by the copyright holders and contributors "as is" * * and any express or implied warranties, including, but not limited to, the * * implied warranties of merchantability and fitness for a particular purpose * * are disclaimed. In no event shall the copyright owner or contributors be * * liable for any direct, indirect, incidental, special, exemplary, or * * consequential damages (including, but not limited to, procurement of * * substitute goods or services; loss of use, data, or profits; or business * * interruption) however caused and on any theory of liability, whether in * * contract, strict liability, or tort (including negligence or otherwise) * * arising in any way out of the use of this software, even if advised of the * * possibility of such damage. * * * ********************************************************************************/ package com.compendium.ui; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.util.Vector; import javax.swing.ComboBoxModel; import javax.swing.JComboBox; import javax.swing.JLabel; import javax.swing.ListModel; import javax.swing.event.ListDataEvent; import com.compendium.ProjectCompendium; import com.compendium.core.datamodel.Code; import com.compendium.core.datamodel.NodeSummary; /** * This class extends JComboBox and implements multi-key control search of the list. * * @author Michelle Bachler * @version 1.0 */ public class UINavComboBox extends JComboBox { /** The keys entered by the user for the search.*/ private String keys = ""; //$NON-NLS-1$ /** Was the search started by a keyboard press.*/ private boolean wasKeyboard = false; /** Is an item being selected.*/ private boolean selectingItem = false; /** * Constructs a <code>JComboBox</code> that displays the elements in the * specified, non-<code>null</code> model. * * @param dataModel, the data model for this list */ public UINavComboBox(ComboBoxModel dataModel) { super(dataModel); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent evt) { wasKeyboard = true; final KeyEvent e = evt; Thread thread = new Thread("UINavComboBox 1") { //$NON-NLS-1$ public void run() { processKeyPressed(e); } }; thread.start(); } }); } /** * Constructs a <code>JBomboBox</code> that displays the elements in * the specified array. * * @param listData, the array of Objects to be loaded into the data model. */ public UINavComboBox(final Object[] listData) { super(listData); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent evt) { wasKeyboard = true; final KeyEvent e = evt; Thread thread = new Thread("UINavComboBox 2") { //$NON-NLS-1$ public void run() { processKeyPressed(e); } }; thread.start(); } }); } /** * Constructs a <code>JComboBox</code> that displays the elements in * the specified <code>Vector</code>. * * @param listData the <code>Vector</code> to be loaded into the data model */ public UINavComboBox(final Vector listData) { super(listData); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent evt) { wasKeyboard = true; final KeyEvent e = evt; Thread thread = new Thread("UINavComboBox 3") { //$NON-NLS-1$ public void run() { processKeyPressed(e); } }; thread.start(); } }); } /** * Constructs a <code>JList</code> with an empty model. */ public UINavComboBox() { super(); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent evt) { wasKeyboard = true; final KeyEvent e = evt; Thread thread = new Thread("UINavComboBox 4") { //$NON-NLS-1$ public void run() { processKeyPressed(e); } }; thread.start(); } }); } /** * Override to do nothing as this is handled by other code in this class. * * @param keyChar a char, typically this is a keyboard key typed by the user. */ public boolean selectWithKeyChar(char keyChar) { return false; } /** * Sets the selected item in the combo box display area to the object in the argument. * * Override parent method to stop it firing an ActionEvent when initated by the keyboard. * * @param anObject, the list object to select; use <code>null</code> to clear the selection */ public void setSelectedItem(Object anObject) { Object oldSelection = selectedItemReminder; if (oldSelection == null || !oldSelection.equals(anObject)) { if (anObject != null && !isEditable()) { boolean found = false; for (int i = 0; i < dataModel.getSize(); i++) { if (anObject.equals(dataModel.getElementAt(i))) { found = true; break; } } if (!found) { return; } } selectingItem = true; dataModel.setSelectedItem(anObject); selectingItem = false; if (selectedItemReminder != dataModel.getSelectedItem()) { selectedItemChanged(); } } if (!wasKeyboard) { fireActionEvent(); keys = ""; //$NON-NLS-1$ } } /** * Override parent method to stop it firing an ActionEvent when initiated by the keyboard. * @param e, the associated ListDataEvent. */ public void contentsChanged(ListDataEvent e) { Object oldSelection = selectedItemReminder; Object newSelection = dataModel.getSelectedItem(); if (oldSelection == null || !oldSelection.equals(newSelection)) { selectedItemChanged(); if (!selectingItem && !wasKeyboard) { keys = ""; //$NON-NLS-1$ fireActionEvent(); } } } /** * Process the keyPressed to go down the list. * @param evt, the associated KeyEvent object. */ private void processKeyPressed(KeyEvent evt) { char keyChar = evt.getKeyChar(); char [] key = {keyChar}; String sKeyPressed = new String(key); int keyCode = evt.getKeyCode(); int modifiers = evt.getModifiers(); if (keyCode == KeyEvent.VK_BACK_SPACE && modifiers == 0) { if (keys.length() > 0) { keys = keys.substring(0, keys.length()-1); ProjectCompendium.APP.setStatus(keys); searchList(keys); } } else if (keyCode == KeyEvent.VK_ENTER && modifiers == 0) { fireActionEvent(); keys = ""; //$NON-NLS-1$ ProjectCompendium.APP.setStatus(""); //$NON-NLS-1$ } else if ( Character.isLetterOrDigit(keyChar) || sKeyPressed.equals(" ") ) { //$NON-NLS-1$ keys += sKeyPressed; ProjectCompendium.APP.setStatus(keys); searchList(keys); } else if(IUIConstants.NAVKEYCHARS.indexOf(sKeyPressed) != -1) { keys += sKeyPressed; ProjectCompendium.APP.setStatus(keys); searchList(keys); } evt.consume(); } /** * Find the item that matches the current key presses and select the item. * @param sKeys, the keys to find the item for. */ private void searchList( String sKeys ) { int index = findMatchingItem( sKeys ); wasKeyboard = true; if (index > -1) setSelectedIndex(index); else setSelectedIndex(0); wasKeyboard = false; } /** * Find the item that matches the current key presses. * @param sKeys, the keys to match. */ private int findMatchingItem( String sKeys ) { String sKeyUpper = sKeys.toUpperCase(); String sKeyLower = sKeys.toLowerCase(); int matchFound = 0; int lastMatchCount = 0; int lastMatchItem = -1; if (keys == null || keys.equals("")) //$NON-NLS-1$ return lastMatchItem; ListModel model = getModel(); int nCount = model.getSize(); for(int i=0; i<nCount; i++) { int keyCount = 0; String sLegend = ""; //$NON-NLS-1$ Object obj = model.getElementAt(i); if (obj instanceof NodeSummary) { sLegend = ((NodeSummary)obj).getLabel(); } else if (obj instanceof Code) { sLegend = ((Code)obj).getName(); } else if (obj instanceof String) { sLegend = (String)obj; } else if (obj instanceof JLabel) { sLegend = ((JLabel)obj).getText(); } else if (obj instanceof Vector) { // FOR CODE GROUPS Vector data = (Vector)obj; sLegend = (String)data.elementAt(1); } if (sLegend != null && !sLegend.equals("")) { //$NON-NLS-1$ char sNextChar = sLegend.charAt( keyCount ); char nextKey = sKeys.charAt( keyCount ); char lowerKey = sKeyLower.charAt( keyCount ); char upperKey = sKeyUpper.charAt( keyCount ); while( sNextChar == lowerKey || sNextChar == upperKey ) { keyCount++; if (keyCount <= sKeys.length()-1) { nextKey = sKeys.charAt( keyCount ); lowerKey = sKeyLower.charAt( keyCount ); upperKey = sKeyUpper.charAt( keyCount ); sNextChar = sLegend.charAt( keyCount ); } else { break; } } if ( keyCount > 0 ) { if ( lastMatchCount >= keyCount && lastMatchCount == sKeys.length() ) { break; } if ( keyCount > lastMatchCount ) { lastMatchItem = i; lastMatchCount = keyCount; } } } } return lastMatchItem; } }