package carbon.drawable.ripple; import android.animation.Animator; import android.animation.AnimatorSet; import android.animation.ObjectAnimator; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Rect; import android.view.animation.Interpolator; import android.view.animation.LinearInterpolator; /** * Draws a ripple background. */ class RippleBackground extends RippleComponent { private static final Interpolator LINEAR_INTERPOLATOR = new LinearInterpolator(); private static final int OPACITY_ENTER_DURATION = 600; private static final int OPACITY_ENTER_DURATION_FAST = 120; private static final int OPACITY_EXIT_DURATION = 480; // Software rendering properties. private float mOpacity = 0; public RippleBackground(RippleDrawableICS owner, Rect bounds) { super(owner, bounds); } public boolean isVisible() { return mOpacity > 0; } @Override protected boolean drawSoftware(Canvas c, Paint p) { boolean hasContent = false; final int origAlpha = p.getAlpha(); final int alpha = (int) (origAlpha * mOpacity + 0.5f); if (alpha > 0) { p.setAlpha(alpha); c.drawCircle(0, 0, mTargetRadius, p); p.setAlpha(origAlpha); hasContent = true; } return hasContent; } @Override protected Animator createSoftwareEnter(boolean fast) { // Linear enter based on current opacity. final int maxDuration = fast ? OPACITY_ENTER_DURATION_FAST : OPACITY_ENTER_DURATION; final int duration = (int) ((1 - mOpacity) * maxDuration); final ObjectAnimator opacity = ObjectAnimator.ofFloat(this, OPACITY, 1); AnimatorsCompat.setAutoCancel(opacity); //opacity.setAutoCancel(true); opacity.setDuration(duration); opacity.setInterpolator(LINEAR_INTERPOLATOR); return opacity; } @Override protected Animator createSoftwareExit() { final AnimatorSet set = new AnimatorSet(); // Linear exit after enter is completed. final ObjectAnimator exit = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 0); exit.setInterpolator(LINEAR_INTERPOLATOR); exit.setDuration(OPACITY_EXIT_DURATION); AnimatorsCompat.setAutoCancel(exit); //exit.setAutoCancel(true); final AnimatorSet.Builder builder = set.play(exit); // Linear "fast" enter based on current opacity. final int fastEnterDuration = (int) ((1 - mOpacity) * OPACITY_ENTER_DURATION_FAST); if (fastEnterDuration > 0) { final ObjectAnimator enter = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 1); enter.setInterpolator(LINEAR_INTERPOLATOR); enter.setDuration(fastEnterDuration); AnimatorsCompat.setAutoCancel(enter); //enter.setAutoCancel(true); builder.after(enter); } return set; } @Override protected void jumpValuesToExit() { mOpacity = 0; } private static abstract class BackgroundProperty extends FloatProperty<RippleBackground> { public BackgroundProperty(String name) { super(name); } } private static final BackgroundProperty OPACITY = new BackgroundProperty("opacity") { @Override public void setValue(RippleBackground object, float value) { object.mOpacity = value; object.invalidateSelf(); } @Override public Float get(RippleBackground object) { return object.mOpacity; } }; }